I've heard nothing but good things about Bard and Machinist. All I've seen from you in this thread is the claim that they have been butchered. Care to enlighten me as to how (provide details)? I tend to dismiss broad statements with no qualifying information.
Last edited by WaterShield; 07-01-2019 at 12:40 AM.
Bard has lost its more Support-oriented role and is now an upgraded Archer. I've heard many mains simply appalled and very unhappy with the loss of the harp and the class' identity, myself included. A few have abandoned ship and are looking to other classes. I would recommend looking at the Bard threads in the DPS section of the forums.
That being said, I believe Ranged DPS' design is simply a style of play that can be frustrating yet gratifying. I'm curious OP, how would you make Dancer fun to play? Change up the way procs work?
Last edited by Xieldras; 07-01-2019 at 12:54 AM.
Foe Requiem, Group effect from Songs , Nature's Minne has double recast, Refresh, Palisade.
For the record I don't count the Role skills, as every Ranged Physical had them, they aren't inherent to a specific job by default.
It sounds as though Bard and to a greater extent Machinist were reworked, and some people don't like the new vision.
While this is regrettable, I have heard from many who like the changes as well. It's hard to say which outnumbers the other.
No. Most MCHs complained about the horrid way the job was prone to clipping during its Wildfire windows should one have higher latency or higher skill speed. This made the job feel clunky. They were not complaining about RNG, and it was not something on MCH’s wishlist of Please Fix This when it came to the job.What a non-response
RNG is what was complained about most.
most of the changes they made had nothing to do with that issue. They could have just changed timings and/or damage and left all the abilities the same. but that has nothing to do with what I said.
NA Data centers are not in Japan.
None of my complaints were about existence.
Doesn’t matter where the servers are. Not everyone in NA lives in California (which is there the NA data centers are located), and not everyone who plays on an NA data center lives in the US either. MCH was so touchy with latency that it was a huge issue for any MCH that wanted to attempt to maximize their damage. And, as I said before, higher skill speeds were also an issue—see the massive amount of complaints MCHs had about Alphascape BiS where their Omega gun had skill speed, and they actually used Eureka gloves to avoid more skill speed on the job.
With BRD at least, Refresh was key to their support role as it was used exclusively at the higher levels to regenerate their MP for more Foe Requiem casts—not primarily for healer MP. In double physical ranged comps, both BRD and MCH coordinated Refresh around Foe’s usage and burst windows. So I’d say it was more critical for BRD compared to MCH, even for a role skill.For the record I don't count the Role skills, as every Ranged Physical had them, they aren't inherent to a specific job by default.
It sounds as though Bard and to a greater extent Machinist were reworked, and some people don't like the new vision.
While this is regrettable, I have heard from many who like the changes as well. It's hard to say which outnumbers the other.
From what I have heard about the newer BRD, it feels very boring compared to its 4.x incarnation—any sort of snap decision making and complexity has been removed. I have heard that single-target feels fairly mindless, despite there being more AOE power with their new AOE Sidewinder. Their level 80 skill is also a “press this at full gauge and no sooner” gimmick that is extremely lackluster: just a one-and-done button and ignore it otherwise unless the boss is dying.
I haven’t touched BRD yet, but I was already dissatisfied with the changes back when they were announced and the media tour footage/data came to light. I liked their support aspect, but it’s been removed now save for Minne and Troubadour. Now they’re more focused on raw damage, and that’s not the reason I ever played the job. I’ll have to level it to know for certain, but considering how well I loved 4.x’s BRD, it will take a bit to impress me with 5.0 BRD, I think.
I’m level 76 currently on DNC, and I don’t have many issues getting procs outside of Flourish. Very rarely do I find myself just hitting 1-2-1-2 over and over again with no procs in sight so far. So I think the 50% proc rate is more than enough for it. At 76 you also get Esprit and Saber Dance, giving you even more RNG—but in a dungeon situation with your dance partner AOEing, you generate Esprit fairly quickly for Saber Dance. We don’t know what its proc rate is yet (PvP lists it at 20%, but we don’t know if this is true for PvE), but I find it to be fairly sufficient if you have a competent dance partner.Is that supposed to be an argument falsifying my OP?
The only thing you show with it is that you apparently are unwilling/incapable of looking at the fact that the majority of DNC abilities are locked behind a 50% RNG-chance + you only have 1 ability on a 60sec CD which can unlock all those abilities without having to rely on RNG.
Based on that you should already question the validity of DNC class design, as if you don't hit those RNG rolls you only have 2 single-target and 2 AoE abilities at your disposal.
Last edited by HyoMinPark; 07-01-2019 at 10:03 PM.
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