I dunno but I've been having a blast with it and even took the time to level it so I could do MSQ with DNC instead of BRD, which I've mained since I started playing the game ~four years ago :PI've been messing around with Dancer hitting a dummy and the whole class feels like a way worse MCH in terms of "50% chance to unlock an ability for execution":
- 2 single-target + 2 AoE abilities are always usable, also you can use Standard Dance on CD
- 4 abilities are of the "50% chance to unlock" kind
- 2 abilities are "50% chance to unlock after using a 50% chance to unlock ability"
How is this class any fun?
Pressing the same 4 buttons over and over, hoping that one of the other 4, any then maybe one of the other 2 will unlock.
Im only 71 but for the moment i'm disappointed
While I also like dancer I feel like i'm not one I got 2 dances i can use every 2 minutes or 30 secondes and when they are on cooldown I have to press 1-2 most of the time.
Also I wanted to be a dancer and therefor the one who support his teammate but at low level I do not have any skill for that.
So MCH needs to be redesigned, but for dancer it's "no one's making you play it" ? They gut Bard, and to some extent MCH, so that Dancer is more attractive. Blizzard would be proud.
Last edited by MsQi; 06-30-2019 at 11:02 PM.
The RNG factor was NOT why MCH needed to be redesigned. The RNG was perfectly manageable, and if you did your rotation right, it was a non-issue during Wildfire, which is the most important part of the MCH rotation by far. The reason why they had to redesign MCH is because that ever so important Wildfire rotation was EXTREMELY reliant on getting as many attacks in as possible, weaving oGCDs between every GCD as fast as possible. Unless you had perfect latency, which generally meant living in Japan, you'd find you'd be losing attacks during Wildfire because the usage of oGCDs would clip into the time when you should be using a GCD. As such, your damage would inherently be gimped purely because you weren't living next door to the server.
Current MCH still has a very slight amount of this issue, due to the need of weaving in a Ricochet and Gauss Shot so that you don't cap out on those charges, but it is leagues better than it was before, and not even as important as it was before.
DNC does not have those issues *at all*, so the RNG factor just comes down to whether you enjoy it or not. It's still very easy to perform well with the RNG, and you are not inherently gimped for not living next to the server. As such, it does not need to be redesigned, no. Personally, I find it fun, and the RNG serves well to break up the monotony of performing the same keystrokes over and over again. If you don't enjoy it, then... no one is making you play it. Choose a class you DO enjoy.
And for gods sake, stop bringing up WoW/Blizzard just because a thing you don't like exists.
What a non-responseThe RNG factor was NOT why MCH needed to be redesigned. The RNG was perfectly manageable, and if you did your rotation right, it was a non-issue during Wildfire, which is the most important part of the MCH rotation by far. The reason why they had to redesign MCH is because that ever so important Wildfire rotation was EXTREMELY reliant on getting as many attacks in as possible, weaving oGCDs between every GCD as fast as possible. Unless you had perfect latency, which generally meant living in Japan, you'd find you'd be losing attacks during Wildfire because the usage of oGCDs would clip into the time when you should be using a GCD. As such, your damage would inherently be gimped purely because you weren't living next door to the server.
Current MCH still has a very slight amount of this issue, due to the need of weaving in a Ricochet and Gauss Shot so that you don't cap out on those charges, but it is leagues better than it was before, and not even as important as it was before.
DNC does not have those issues *at all*, so the RNG factor just comes down to whether you enjoy it or not. It's still very easy to perform well with the RNG, and you are not inherently gimped for not living next to the server. As such, it does not need to be redesigned, no. Personally, I find it fun, and the RNG serves well to break up the monotony of performing the same keystrokes over and over again. If you don't enjoy it, then... no one is making you play it. Choose a class you DO enjoy.
And for gods sake, stop bringing up WoW/Blizzard just because a thing you don't like exists.
RNG is what was complained about most.
most of the changes they made had nothing to do with that issue. They could have just changed timings and/or damage and left all the abilities the same. but that has nothing to do with what I said.
NA Data centers are not in Japan.
None of my complaints were about existence.
Imagine if you will, a world in which people like different things. Perhaps Dancer isn't the job for you? There are many people (myself included) who enjoy the job.What a non-response
RNG is what was complained about most.
most of the changes they made had nothing to do with that issue. They could have just changed timings and/or damage and left all the abilities the same. but that has nothing to do with what I said.
NA Data centers are not in Japan.
None of my complaints were about existence.
You are not even paying attention. This is not about the existence of Dancer. They are decimating older jobs, so their new one is more attractive.
I've heard nothing but good things about Bard and Machinist. All I've seen from you in this thread is the claim that they have been butchered. Care to enlighten me as to how (provide details)? I tend to dismiss broad statements with no qualifying information.
Last edited by WaterShield; 07-01-2019 at 12:40 AM.
Bard has lost its more Support-oriented role and is now an upgraded Archer. I've heard many mains simply appalled and very unhappy with the loss of the harp and the class' identity, myself included. A few have abandoned ship and are looking to other classes. I would recommend looking at the Bard threads in the DPS section of the forums.
That being said, I believe Ranged DPS' design is simply a style of play that can be frustrating yet gratifying. I'm curious OP, how would you make Dancer fun to play? Change up the way procs work?
Last edited by Xieldras; 07-01-2019 at 12:54 AM.
Foe Requiem, Group effect from Songs , Nature's Minne has double recast, Refresh, Palisade.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.