But it'd also then have the issue of when you've got plenty of feathers and you've got too many oGCDs to weave between your GCDs.Saber Dance is quite strong, I agree... But the feathers are gated behind RNG, so you might find yourself in a situation where your rotation feels kind of dull and stiff because there's no oGCD's to weave in for a while. Saber Dance being off global cooldown would mend this, because it has a rather steady income. But of course, the damage would have to be nerfed to account for that, but speaking for myself here, I'd prefer a guaranteed smooth playstyle than seeing big numbers, if the overall dps result would remain the same. Plus I'm already quite content with SS and TS hitting like trucks, lol.
"Women are meant to be loved, not to be understood." ~Oscar Wilde
Honestly, from personal experience and watching feedback in many media platforms, there's a consensus that DNC is oGCD starved, but maybe someone might be graced by having feathers proc' all the time, and even so, you can double-weave if you find yourself with way too many resources.
Yeah, I found it pretty underwhelming too. The Esprit gain is too little to be reliable. Currently the real use I have to this is after a big aoe, to help healers top people off. That's our big 80 ability? Feels really... meh.Also the level 80 ability, Improvisation, is such a let down. It basically does the same thing as Samurai's Meditate (that they get 20 levels earlier, plus build Meditation stacks, PLUS Meditation stacks can be accrued outside of combat???), but with a CD twice as long. It also requires party members to be nearby. Oh, but 10% increased healing. So the only time it's useful/usable is when a boss is untargetable. Otherwise it's a huge DPS loss to use it, right? As an ability, it's pretty bad. As the CAPSTONE Lv. 80 ability?? It's downright awful.
I'd just simply add Esprit at a fixed pace, a reliable one tbh, but touching the ogcd starvation issue from DNC, I would also make feathers proc through the duration.
Improvisation is only really useful as Esprit gain if you can commit to it for the full duration. That's such a rare luxury. Unless the boss is doing something that makes it untargetable, it's a big DPS loss for us to sit there for 15 seconds doing nothing. It'd be better if it looked like RDM's Manafication. Just double the current amount of Esprit and Feathers.Yeah, I found it pretty underwhelming too. The Esprit gain is too little to be reliable. Currently the real use I have to this is after a big aoe, to help healers top people off. That's our big 80 ability? Feels really... meh.
I'd just simply add Esprit at a fixed pace, a reliable one tbh, but touching the ogcd starvation issue from DNC, I would also make feathers proc through the duration.
I've only done dungeons so far, but my best result has been with a monk so far. I don't think I've been paired with a blm since getting access to Esprit.With Espirit gain the fastest i have gained Espirit has been with Blm.
I have partnered with drg,mnk,sam,smn and brd for a few runs)3+ at least) checking my rate and blm just gave me so much, now could be complete rng luck but it has stood out and i got to 8.65k with them on Titania.
Now i've yet to be able to partner with nin,mch and rdm for more than 1 run so i want to do that before final verdict but it certainly feels like certain jobs give more than others.
"Women are meant to be loved, not to be understood." ~Oscar Wilde
It might just be because I'm coming into Dancer off of RDM and BLM, but it doesn't feel oGCD starved to me. Like, there's definite droughts when getting bad luck with procs, but yeah.Honestly, from personal experience and watching feedback in many media platforms, there's a consensus that DNC is oGCD starved, but maybe someone might be graced by having feathers proc' all the time, and even so, you can double-weave if you find yourself with way too many resources.
"Women are meant to be loved, not to be understood." ~Oscar Wilde
The one thing I would like to see happen with DNC is this: Saber Dance has a 100% chance to grant Flourishing Fan Dance and a single Fourfold Feather when used.
This accomplishes a few things. Notably, it is essentially increasing the potency contribution of Saber Dance by 350 on single targets all without actually buffing the potency of Saber Dance. It maintains the flavor of the class by offering another opportunity for oGCD weaving, and allows more control in setting up a 4/4 feather entry into our TS burst window. It's also not "free" dps in the sense that we still have to track our resources and our procs or else we might waste something. Finally, it gives Saber Dance a bit more "oomph" in general. For being our final weaponskill (and arguably our "ultimate" skill since we get a passive at 78 and Improv is rarely used) it's rather boring in what it does. Tying Saber Dance into the rest of our kit gives it some nice synergy, and from a stylistic perspective it just makes sense. Here we are, filled to the brim with the vigor and passion of our dance partners, ready to unleash a feast for the eyes.
I do think giving Saber Dance a chance to give feathers is a decent idea, though I disagree on 100% chance and with granting both flourishing fan dance and feather.
"Women are meant to be loved, not to be understood." ~Oscar Wilde
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