DNC overall is fun and I LOVE seeing the big damage numbers from crit Technical Flourish. However, the RNG feels a bit bad IMO. Some people like RNG in the job, but I feel like Fourfold Feathers are stuck behind too many RNG walls. I know every DNC here has had SO many frustrating dry periods where those Feathers just WON'T proc. In dungeons I tend to burn Feathers to Fan Dance II the trash mobs, and then on the last group of mobs before bosses I try to save up Feathers. But it's not uncommon to only get one or two feathers, even though you've gone through 20+ GCDs. Then when we're saving Feathers for burst windows, we don't really have anything to weave other than burning a fourth Feather now and then. And in Primal fights, it's just a given that our first burst window is going to be lackluster because we have no Feathers.
Also the level 80 ability, Improvisation, is such a let down. It basically does the same thing as Samurai's Meditate (that they get 20 levels earlier, plus build Meditation stacks, PLUS Meditation stacks can be accrued outside of combat???), but with a CD twice as long. It also requires party members to be nearby. Oh, but 10% increased healing. So the only time it's useful/usable is when a boss is untargetable. Otherwise it's a huge DPS loss to use it, right? As an ability, it's pretty bad. As the CAPSTONE Lv. 80 ability?? It's downright awful.
In my opinion, some nice changes would be:
Fix the Esprit info. The description as it stands now does not make Esprit generation sound RNG at all. And if other languages' descriptions include the bit about the RNG chance varying based on the Dance Partner's job......INCLUDE IT IN THE ENGLISH INFO, TOO! Seriously, who was cutting corners there?
Saber Dance being oGCD would feel smoother and more punchy.
Standard and Technical Finish being oGCD would be nice as well...but it doesn't feel horrible to me on GCD.
Curing Waltz could use a potency buff. It's okay if you've got the party stacked, but that only happens occasionally. Unstacked it feels really weak. And I don't feel like it's worth it to pry my focus away from the combat and mechanics to chase down the Dance Partner for a stack.
Improved proc rate for combos and Fourfould Feathers. Keeping the base at 50% is fine, but maybe increasing the proc rate from Direct Hits and Critical Hits would put Feather generation in a better place. Maybe 70% for Direct Hits and 90% from Crits? This would also make our TS + Devilment window extra nice. Having better Feather generation would mean we could afford to spend more Feathers for weaving Fan Dances, and I think that would improve the overall feel of the class and make it more fun.
I wish there was an ability to grant instant Feathers, kind of like No Foot Rise in FFXI (to get Finishing Moves). I thought Flourish was going to be that ability, but nope.
Improvisation...something. Make this No Foot Rise that grants full Feathers. At least I'd use it.

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