

Don't think this person is worried at all. It's just some kind of smoke screen, to somehow insert WOW into these forums, since the Shadowbringers came out.


Kind of? It's a problem that you introduce a whole new system of rules and new characters that presumably cannot interact with the prime world, which often causes a story to become convoluted. In AAR we were trying to save 3 nation states. In Heavensward you tried saving just 1, and in Stormblood you saved 2 more and all 6 joined forces. The overall story seemed to be slowly building an alliance for the eventual defeat of the Empire. Now that we're dealing with an alternate dimension we're adding...2 or 3 more nations to the story? And they probably can't interact with the nation-states of Eorzea so either this story is just a sideshow, or we could get something really convoluted as an interdimensional army from the First which helps us out against the Empire. This early into Shadowbringers, I'm not sure how the new story links back to overall main story.



it's like years too late for that. ARR was more like Cata. "Big dragon smashes the place and we start over."


Healer strike is ridiculously foolish and accomplishes nothing



That's kind of the point. It's a reflection of the source but no, it's different from 2.0 maps. in fact I think they used 1.0 maps more than the 2.0 series.
http://forum.square-enix.com/ffxiv/t...a-Then-and-Now
Geändert von Dyvid (29.06.19 um 12:30 Uhr)
This is standard WoW kid drivel. They think ANYTHING in EVERY mmo MUST have come from WoW. Get a grip. It isn't.Anyone Else Getting WoW Cataclysm vibes from Shadowbringers? It looks like on the map provided at the start that the First is just Eorzea given a new makeover from a Calamity. WoW Cataclysm was just Azeroth getting a new makeover as well, the result of a Cataclysm. And both were the 3rd expansions of their respective MMORPGs.
Am I seeing a parallel here that doesn't actually exist?
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