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  1. #1
    Player
    stupiddog's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    183
    Character
    Zazanima Mamanima
    World
    Shiva
    Main Class
    Arcanist Lv 72

    Request for immediate REVERSAL of HLR lv1-70 changes NOW (not in 2 years)

    Dear YoshiP & SE in general,


    in Heavensward, you destroyed the BRD job. You did not admit to any mistake, and you fixed your grave error 2 years later.


    In Stormblood, you did the same with the MCH job and failed to fix is multiple times. It took you another 2 years to fix it properly.


    You got through with this because it was only one job suffered. This time, you have angered most healers, independent of their jobs (though SCHs and ASTs suffer the most).



    You listened to a vocal, but small group of players and made no serious effort to even count forum postings in favour or against such a change.


    There is only one sensible fix:



    - UNDO all changes to healer jobs & classes for lv 1-70, maybe with the exception of Protect, which nobody will miss.
    - Respect the playstyle of most FFXIV healers who want a _rich_ and _engaging_ job that combines healing and DPSing
    - Admit your mistakes and apologise to the players now, not in 2 years.


    Even though FFXIV may be one (the?) financially most successful MMO on the market, ignorance of customers' wishes can cause FFXIV to have its very own "BFA" expansion effect.
    (24)

  2. #2
    Player
    Metamyth's Avatar
    Join Date
    Jun 2019
    Location
    Limsa Salabimsa
    Posts
    7
    Character
    Hal Haru
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by stupiddog View Post
    ...There is only one sensible fix: UNDO all changes to healer jobs & classes for lv 1-70...
    Sorry friend, that's an fairly unrealistic view to have.

    At this point, I expect Scholar to get some analogue to Energy Drain (at least the MP management component), and for AST to maybe get some potency adjustments. They're not going to undo pet system changes or do much (if anything) to the new card system right after putting it into place - the most anyone could hope for would be a WAR-4.2-style redo later in the expansion.
    (6)
    I just lurk here.

  3. #3
    Player
    CaffeineHound's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Loki Larentia
    World
    Odin
    Main Class
    Scholar Lv 70
    As someone who has played SCH since 2.0 launch, I like it, I just want to heal. :P
    (8)

  4. #4
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    I dont feel its realistic to roll back all the changes, especially the cards.
    Sure would like to get my DPS spells and such back though, but I highly doubt they will.
    (3)

  5. #5
    Player
    CaesarCV's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    278
    Character
    Faire Eravyn
    World
    Jenova
    Main Class
    Scholar Lv 80
    Here's the thing, everything I've read about the changes seems terrible. The reaction to them has been generally negative. I'm not going to defend the changes at all. It feels like at every point they chose the simplest, most boring option, and the changes in general seem bizarre, boneheaded, contradictory, and idiotic.

    That being said...

    Knee jerk requests to reverse everything now are hurting the cause. We need to provide feedback as best we can, and try to get them pointed in the right direction over the next year or two of patches.

    I can't say I trust SE to actually notice or properly do anything about it. They were apparently shocked by the fact that people were expecting a new healer, and the changes here show that they're probably pretty out of tune with the players. But we need to be reasonable and provide the best feedback possible regardless. It's all we can do...
    (8)

  6. #6
    Player
    AureliaF's Avatar
    Join Date
    Oct 2016
    Location
    Dimwold
    Posts
    21
    Character
    Hemera Viatoir
    World
    Excalibur
    Main Class
    Astrologian Lv 91
    It was super weird logging on my scholar, lol. I have one bar of skills that was dedicated to dps/aoe/aetherflow, one bar of heals/support skills, and a third of "clickable" skills that don't need hotkeys, mostly role action stuff and fairy summons and whatnot.

    Well, it's pretty hilarious how empty my dps/"clickable" bars are now, lol. I can easily combine them into one row of skills.

    I don't want to get super gloom-and-doom, but my favorite thing about scholar was the complexity. The options. It felt fast paced and action-oriented. I just ran some roulettes (all double dancer parties of course!) and the change is noticeable. Again I get 100% that scholar is viable, it's strong, it's fine on paper. But those amazing options are just gone. All I did the whole run was dot up mobs on pulls, one-by-one, Sastasha-style, and do a few Art of War spams (not a fan of how this skill looks or feels btw... I miss Miasma II) and otherwise it was just Broil spam 24/7 with the occasional Lustrate or Adlo on the tank. I get if potencies needed to be dropped way down or even if the damage component of Energy Drain needed to be removed entirely, but dang, I miss ED and Bane so much, but ED especially.

    edit: And actually the #1 thing I HATE about the SCH changes is that I can no longer activate fairy skills mid-cast of something else. Ugh, like everything else about the SCH changes, it just makes things feel slooooowww and clunky AF to use. =/
    (2)
    Last edited by AureliaF; 06-29-2019 at 05:10 AM.

  7. #7
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by CaesarCV View Post
    Here's the thing, everything I've read about the changes seems terrible. The reaction to them has been generally negative. I'm not going to defend the changes at all. It feels like at every point they chose the simplest, most boring option, and the changes in general seem bizarre, boneheaded, contradictory, and idiotic.

    That being said...

    Knee jerk requests to reverse everything now are hurting the cause. We need to provide feedback as best we can, and try to get them pointed in the right direction over the next year or two of patches.

    I can't say I trust SE to actually notice or properly do anything about it. They were apparently shocked by the fact that people were expecting a new healer, and the changes here show that they're probably pretty out of tune with the players. But we need to be reasonable and provide the best feedback possible regardless. It's all we can do...
    This exactly if we plan to get anything progressive from the state of the healers we need to be constructive, praise what is good about the changes and what could be improved and go from there.
    (2)

  8. #8
    Player
    KuramaArctica's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    5
    Character
    Kurama Arctica
    World
    Diabolos
    Main Class
    Thaumaturge Lv 50
    Said no actual AST ever. Good ASTs knew which card worked for which situation and could use all cards to their best ability. Noob and Bad ASTs fished for the balance. In fact, the change lorewise makes us evil ASTs as in the lore it states that evil and bad ASTs sought to use only the balance. Funny how that works.

    Most healers are mad about these changes, especially SCH and SCHs. If you heal, which there is a big chance you don’t, you are in the very small minority.

    Square needs to not focus on homogenizing healers, ignoring healers wants and making healers worse while doing their best to focus on tanks, even though they were at least if not more unbalanced than heals were.

    So next time, don’t look the fool because your thoughts are the thoughts of a small percentage.
    (5)

  9. #9
    Player
    Yakugami's Avatar
    Join Date
    May 2017
    Posts
    29
    Character
    Ivaldi Rose
    World
    Exodus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Sylve View Post
    Play is Spread renamed. We essentially draw directly into Spread.
    The reason for this is actually something the AST community discovered really fast during Heavensward. That being Draw will not begin its cooldown while you have a Card drawn. Initially, we clicked off undesirable Cards since they were buffs on our bar. SE noticed and gave us Undraw, performing the same task. The quicker we could get rid of an unwanted card, the faster Draw would come back.
    ohhhhhh
    you know what, that's true
    i completely forgot about that, and ye, i used to do that all the time, i know



    Quote Originally Posted by Sylve View Post
    As to Lord and Lady changes, I can only give you my opinion based on how I've utilized them so far.
    Divination needs 3 Seals. Any will do, 3 different is best.
    So what happens when you have Lunar/Solar and are waiting on a Celestial? Well, you could just throw the extra Seals onto whoever for a 6% boost and just override the extra unwanted Seal later when you get a Celestial, right? Well not really. If you keep playing the 6 cards as they are, You'll often end up with up 3 of the same Seal.

    So being able to burn a Solar or Lunar into a stronger version of itself that doesn't have a Seal associated, lets me keep my Gauge aligned to only generate the Seals I need in order to complete a full Divination while not punishing me for failing to get lucky on the last Seal.

    Does that make sense?
    actually, it didn't make any sense at first, until i just had to test it now when the servers finally got back up:

    i didn't know you could have something like solar/solar
    i haven't actually ran anything with it, i just went to FC and tested all the classes on a dummy

    guess that's my fault for not looking in-depth

    i assumed it wouldn't overwrite it, and i thought having lunar/solar would just make another solar seal... i dunno, sizzle, just, not get applied

    i dunno, i still feel like it's needlessly complicated, i mean, i know it won't be hard to get in the groove of it like the original cards were, but i just think it's an odd way to handle it
    i thought it was "casting solar with lunar/solar seal doesn't add another solar seal" and at that point i was like "why don't base cards have 8%" and at that point, Minor Arcana could have been removed entirely, or been something completely new
    -shrug-
    (0)

  10. #10
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by stupiddog View Post
    - UNDO all changes to healer jobs & classes for lv 1-70, maybe with the exception of Protect, which nobody will miss.
    - Respect the playstyle of most FFXIV healers who want a _rich_ and _engaging_ job that combines healing and DPSing
    - Admit your mistakes and apologise to the players now, not in 2 years.
    lol
    It's not like you have the power to change that ...
    (2)

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