To be fair, the 5% Balance Spread was also for 30 seconds, not 15. That's not including the abilities like the old Celestial Opposition that could lengthen its duration further, as well as the fact that Spread Balances could be obtained much more frequently than every 3 minutes.With a proper card setup in the new system I can punch out a 15 second duration, 14% damage buff for the whole party.
What was the best we could do in the old one? Oh yeah. 5%. With a whole lot of fishing around and hoping for a 1 in 6 chance of actually getting the right card.
I just lurk here.
14% ? Am I missing something, tool tip says 6% with 3 seals, and even with throwing individual cards on everyone as well, that's only 12%With a proper card setup in the new system I can punch out a 15 second duration, 14% damage buff for the whole party.
What was the best we could do in the old one? Oh yeah. 5%. With a whole lot of fishing around and hoping for a 1 in 6 chance of actually getting the right card.
Divination stacks with cards, so if you stack it with a Lord / Lady of Crowns (8% on the proper role) you can get a total of 14% (8% + 6%).
I just lurk here.
I don’t feel like it’s exactly the same. It’s true that they follow the same “in combat” rules but with aetheflow its simply you can’t use aetherflow unless you are in combat. With Lillies it’s not as clear but you aren’t gaining Lillie’s until you attack or heal, that one is a bit annoying too. But the difference is that with ast cards you CAN use the card, you just won’t get half of the affect if you didn’t do something first, and then your on a 30 second cool down.
As Sylve mentioned above, the card doesn’t count as a first action. If they at least made the card cast get you “in combat” then check if you should get a seal after then it would work out. Something so that we don’t use an action expecting to get something out of it and then only get half of what you were expecting and also go on gcd after.
fair enough, I should have specified the lord/lady too. Just wanted to know where that person was getting the "whole party" from. You're correct on the light parties, but even then, after you use sleeve draw you're waiting out the duration of the CD for sleeve draw to do that again. Person above us just threw me for a loop with the "whole party" comment
Sleeve Draw.
Requires some planning to pull off entirely. Draw a card and immediately Lord/Lady it. Play behaves like spread, so duration is no issue.
When Draw comes back, assuming you have a Divination ready to go, toss the Lord on the first player. Immediately draw and burn for a Lord again. Play that on the second player. Sleeve Draw for the Draw reset and dual charge. Draw and burn again for players 3 and 4.
You can fit Divination in here wherever the math says its most optimal. But playing the cards like that nets you 4 active Lord/Lady cards and Divination.
As an aside, Dual AST actually can pull off this maneuver in a Full Party to get raidwide coverage of 14% damage. Properly coordinated with a Trick window, you're looking at a substantial burst period for the party.
Well yea I get what you're saying there,Sleeve Draw.
Requires some planning to pull off entirely. Draw a card and immediately Lord/Lady it. Play behaves like spread, so duration is no issue.
When Draw comes back, assuming you have a Divination ready to go, toss the Lord on the first player. Immediately draw and burn for a Lord again. Play that on the second player. Sleeve Draw for the Draw reset and dual charge. Draw and burn again for players 3 and 4.
You can fit Divination in here wherever the math says its most optimal. But playing the cards like that nets you 4 active Lord/Lady cards and Divination.
As an aside, Dual AST actually can pull off this maneuver in a Full Party to get raidwide coverage of 14% damage. Properly coordinated with a Trick window, you're looking at a substantial burst period for the party.
In 4 man, you can do this every 3 minutes since sleeve draw and divination are 3m CDs
and in between time you could just lord and lady your way to the next boss trying to make sure you dont get a dam spire for the 8th time, assuming it's going to take 3m to reach the next boss in a light party
but for 8 man, you're giving 4 people 14% and the other 4 6%, which isn't an eyesore by any means
Honestly it just kind of sucks that as an AST main who really enjoyed the utility (yes even the cards people deem as "useless" for some reason) I am now just a dmg buff bot
The simplicity imo has taken away some of the fun for me, I could see how others would like it though, especially those AST who only believe in the way of The Balance, but meh; I'll continue playing AST because I'll never stop being an AST main, but just kind of feels bad at the moment......maybe when they fix the "in combat" issue it'll be more fluid at least
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