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  1. #71
    Player
    kartana's Avatar
    Join Date
    Feb 2015
    Posts
    64
    Character
    Celicy Darian
    World
    Odin
    Main Class
    White Mage Lv 80
    Why do we need 5 AoE heals? I get that Medica II is a HoT and Assize does damage too, both spells are fantastic but that still leaves 3 AoE heals. I think the WHM's kit has a bit too much redundancy.
    (6)

  2. 07-06-2019 07:35 PM
    Reason
    Seems I wasn't awake enough to read yet...

  3. #72
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Only just got WHM to 74 and it feels about the same as always. My MP hasn't dropped below half on any encounter so far, outside a terrible Titania fight.

    I have had squish tanks that I had to babysit their health rather than DPS, as well as Tanks that just outright fail to grab aggro on everything but neither is really new to me and while I have had moments in which Bene is used much more liberally than before, I haven't had any particular issue with WHM at all.

    That isn't to say its perfect. Lilies are overly abundant for me when I get great Tanks that actually perform their jobs marvelously that Regen/Asylum/DB keep them going without much intervention from me. Would be nice to have a way to spend those extra stacks for some utility or something.

    The Afflictus Spells being on the GCD has been a bit of a learning curve for me as well but I expect to get the hang of them soon enough.

    Overall, I'm not experiencing any real issue with WHM and doubt it'll be a problem in higher content.
    (0)

  4. #73
    Player
    kartana's Avatar
    Join Date
    Feb 2015
    Posts
    64
    Character
    Celicy Darian
    World
    Odin
    Main Class
    White Mage Lv 80
    Glare and Dia look awesome in my opinion.
    (3)

  5. #74
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by kartana View Post
    Glare and Dia look awesome in my opinion.
    Mmkay. So they look nice. What's the difference between:

    Aero II Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 and
    Dia Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare

    besides just a skin change? We went from "lulz WHM just throw stones" to "lulz WHM just throw white balls" I guess it goes well with my King's cane and all the nut sacks I've been collecting in this expansion.
    (3)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  6. #75
    Player
    Almatiel's Avatar
    Join Date
    Jun 2019
    Posts
    18
    Character
    Al'matiel Flamarine
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Afflatus Rapture feels kinda weak without Plenary Indulgence (well, medica too). Maybe give lily skills a crit chance
    still would prefer lily spells being off gcd
    aero 3 animation returning and some party utility wont hurt as well
    (0)

  7. #76
    Player
    kartana's Avatar
    Join Date
    Feb 2015
    Posts
    64
    Character
    Celicy Darian
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Reiryuu View Post
    Mmkay. So they look nice. What's the difference between:

    Aero II Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 Stone 4 and
    Dia Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare

    besides just a skin change? We went from "lulz WHM just throw stones" to "lulz WHM just throw white balls" I guess it goes well with my King's cane and all the nut sacks I've been collecting in this expansion.
    Obviously there isn't much difference other than Dia having a longer duration which is nice. I was just saying that the new spells look fantastic in my opinion. It's a fresh upgrade from years of throwing stones and air.

    Also, I almost feel like WHM has the same "problem" as SCH with the Faerie Gauge when it comes to the Blood Lily. You need to spend Lilies to get the Blood Lily but you don't really have a "dump" spell.
    (0)
    Last edited by kartana; 07-08-2019 at 06:52 PM.

  8. #77
    Player
    Thorbot's Avatar
    Join Date
    Feb 2016
    Posts
    37
    Character
    L'cielle Lhas
    World
    Balmung
    Main Class
    Summoner Lv 80
    I'm really liking WHM. I feel more like a green dps than ever lol. Doing titania and Inno ex and I barely ever need to use cure 2 if everyone is doing mechanics right. The new Afflatus spells are pretty great and I actually like them being on GCD as it lets me weave some ogcds easier.
    (0)

  9. #78
    Player
    Dynia's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Yuin Yasha
    World
    Omega
    Main Class
    Paladin Lv 80
    WHM feels good, idk why ppls have problem with healers, im dpsing myself as much i can but healer main role is healing not dpsing
    (0)

  10. #79
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Looking at some of the posts there are a few issues I see and I think its people not utilizing their full toolkit.

    1. You shouldn't have MP issues you get a free cure 2 every 30 sec. If you need to cast more than one cure 2 to keep someone alive pop thin air first. Don't save thin air for rez if people are dying that is the issue to fix. Make sure to use Benediction, Tetra, Benison, Assize, and Asylum.

    2. Use Confessions with your AOE. Note that it is not consumed when used. This means you can cast medica 2, and two Afflatus each with an extra 200 potency, this adds 600 potency on top of all of these skills (this is guaranteed to full heal any group)

    3. Your Wings grant a damage mitigation buff to the entire party so when you know big AoE damage is coming up pop before and precast Med 2 for that extra HoT
    (0)

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