Quote Originally Posted by FallenArisen0990 View Post
In all fairness, you could run out of TP back in the 2.0 days but once they change the TP cost somewhere near the end of ARR Patch Cycle, TP pretty much became a UI fluff for Sprint til they removed that.



Would you rather have long cooldowns/potencies cut than just simple MP Cost?
I already proposed the fix: AoE spells of MP classes costing no resources just like for TP classes now, but all your heals/other spells are proportionally more costly.