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  1. #1
    Player
    VanGoghComplex's Avatar
    Join Date
    Sep 2017
    Posts
    52
    Character
    Rapha Verasch
    World
    Exodus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by LordBalthazarr View Post
    I have done extensive testing of the issue through last night and today. The issue occurs when the client tries to determine the (supported) refresh rates of the display (as to what the EDID information reports to windows).

    If your utilizing a laptop or a desktop with a display that natively only allows a high refresh rate (anything higher than 60hz), in my case 120hz, then when the client goes to call the (GetDisplayMode) function in directx11 and doesn't see an expected value (in this case a 60hz/90hz capable display) it then terminates the function and throws the error we are seeing. My current workaround is this,

    Utilizing a Custom Resolution Utility , manually create a new supported display mode for the monitor. In my case I created a 90hz and a 60hz (because I don't know specifically what the client is looking for in this scenario). Once you've created them using the utility, restart windows, then check to make sure that both of these refresh rates are now listed as supported modes. After that has been done, you can leave the display running at its native refresh rate (mine is 120hz), and proceed to start the client. This time, when the client goes to make the directx11 call to get the supported display modes, windows will now reply with values that the client actually "supports". I've had success with this on 3 PCs now. A Dell Inspiron 15 G7 with a 120hz panel , a MSI GS63VR with a 144hz panel, and a custom desktop with a 144hz panel.

    None of this will be necessary if Square manages to fix this tonight during hotfixes, but if they are unable, then this should be a sufficient workaround until they can.
    I sincerely hope, and will continue to post this, that SQENIX's "fix" is simply a full reversal of the cap.

    High framerates have never once caused me issues in this game, nor have I ever heard of such issues before this patch. Whatever they thought they were fixing is no where near as big a problem as this cap.
    (0)

  2. #2
    Player
    Ryuji_Thunderslash's Avatar
    Join Date
    May 2019
    Posts
    5
    Character
    Ryuji Thunderslash
    World
    Adamantoise
    Main Class
    Monk Lv 70
    Laptop users with the DX11 errors, refer to this reddit link on a work around to get FFXIV running.

    https://www.reddit.com/r/ffxiv/comme...or_dx11_error/

    It worked for me and I've been playing all weekend with little to no major issues, I even took the fix off and it went back to getting DX11 launcher errors, better than nothing but for now its something.
    (0)

  3. #3
    Player
    Eryss's Avatar
    Join Date
    Sep 2014
    Posts
    13
    Character
    Meia Horne
    World
    Leviathan
    Main Class
    Fisher Lv 67
    I have having the same problems too and I reinstall the game and it didn't help!
    (0)

  4. #4
    Player
    TheRogue's Avatar
    Join Date
    Jun 2018
    Posts
    12
    Character
    The Rogue
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Issue still remains after the emergency maintenance.Can't believe that such a big problem is just ignored by SE. Disappointed...
    (1)

  5. #5
    Player
    LuciferMink's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Lucifer Mink
    World
    Balmung
    Main Class
    Summoner Lv 80
    O.O I'm able to boot without my TV and the other band aid! At least this once I can. We'll see about later.
    (0)

  6. #6
    Player
    Nataruma's Avatar
    Join Date
    May 2015
    Posts
    44
    Character
    Rjol Ydraseel
    World
    Mateus
    Main Class
    Summoner Lv 90
    Still getting a dx11 error here :/
    (0)

  7. #7
    Player
    Amaetera's Avatar
    Join Date
    Oct 2011
    Posts
    35
    Character
    Titaina Te'ora
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Played like 30 mn without error... i was so happy... then : DX11 errors... again.



    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    omg kewl!

  8. #8
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 58
    Ok so I had absolutely zero issues before this maintenance, now the game crashes before data center selection screen with dx11 errors. Anyone else?
    (0)

  9. #9
    Player
    Abovan's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Abovan Vancegood
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Also tossing my hat in there.

    144Hz screen in the laptop, no good.
    Plug in my 60Hz monitor, set external as primary, launches fine.

    I've gone as far as as get some software to get my ipad pro to act like a 2nd monitor. It launches, but uses the intel graphics card, and not my nvidia rtx. (I feel that is a limitation of the usb-c, as hdmi and digital ports work fine).

    So, we shouldn't have to jump thru the hoops to play. We should be able to just start the program, enter our credentials, and hit launch. Please resolve, as we did not have issues with the game prior to the changes in Shadowbringers.
    (0)

  10. 07-02-2019 04:35 PM

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