At this point I am getting mixed feelings from few of you guys. For how I am understanding some are complaining because rotation now are too strict and focus on burst and TA makes things more difficult, well that’s one of the best thing about XIV rotation are strict and you need to optimise your burst phase. Certainly those players can’t play Mch,Brd,Smn,Sch but they can play Blm and Whm, Sam tho.
Others are saying that TA is unfair to have because is too good and other jobs are classified as less useful. So the best solution is to improve other jobs buff and not to remove TA. The real question is why Embolden only buff physical dmg, why Brotherhood only effect physical too. They should make all 90 sec cooldown and buff all kind of dmg. I have been complaining since years of Whm,Blm,Sam not having a raid buff. But if all dps had a similar almost identical 10% kind of buff wouldn’t mean homogenise and make all DDs the same. Equally useful but boring. Still Blm and Sam deal tons more dmg than Nin so they are equally valuable to the party. In this game you can choose your play-stile more than any other MMO. To arrange your performance and rotation with other, adjust and optimise constantly each fight and each run is different.I played other similar game with rotation made of 4/5 skill so depressing.

About the Drk, honesty I hoped for at least a solid 1k mp regen with Blood weapon and with SS, possibly 1.8k with C&S but right now 600 is way to little, need a bit more