Well, I agree with the part of burst and sustained dmg. IC will Smash everything xD
I was valuing the defences and mitigation skill more than dmg output.
I personally think Superbolide is the worst skill in the entire game, from a healing prospective much worst of LD. But that’s an opinion. About the other things we will see in the next few week from theory crafters and contents creators but also from seeing it in person by raiding ( like playing in first person or seeing others) who is right in between me and you :P
I want just to add that now all tanks mitigation cooldowns will last less than ever so you will find amazing tanks that can optimise dmg and defence greatly and thousands of others that will struggle to stay alive and using their toolkit properly. Mapping cooldowns will be even more important ( in savage) than before or poor healers xD