Man I just was recently reminded of when CC was a thing, you could sleep mobs etc etc. You guys think that will ever make a comeback? I would love some more CC control elements.
Man I just was recently reminded of when CC was a thing, you could sleep mobs etc etc. You guys think that will ever make a comeback? I would love some more CC control elements.
CC will never be a feature while encounters are designed with pushing DPS as hard as possible within certain time limits, as well as bosses typically being immune to all CC/or gaining resistance after so many uses.
Oh man, when I played WHM I would always sleep extra mobs in "particularly difficult dungeons" like Aurum Vale back in ARR.Granted, it often failed when DPS attacked anyway despite my "DO NOT TOUCH THESE YOU NINNY" macro iconsThese days I'm not sure how feasible that is because the AoE DPS is insane. People don't really fight monsters one-by-one in higher content. But I did like being able to help with crowd control as a healer.
I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.
I doubt it.
They'd have to make mobs have massive party damage for it to actually matter, which would lead to people getting mad at those who don't use it. I don't agree that they shouldn't exist for that reason, but usually CC and interrupt mechanics are taken out because a lot of people don't bother to put stuff on their hotbars if it doesn't heal or do damage which in-turn causes arguments and frustration when those things become required.
MMOs now-days tend to only incorporate that stuff on the highest difficulty settings if at all and if those mechanics are seen in easier content you can usually just outright ignore them.
There's also the go-go-go speed running culture that would clash with, and since speed running and race against the clock is the new cool way to do difficulty, I doubt we'll ever see CC heavy content again. In any game, not just FF.
Crowd control, in this? Most players can barely figure out how to do simple stuff like stack for doritos, read their friggen skill tool tips, or use enmity reduction tools. You want CC back in THIS!? Hahahahahah....
Oh wait, you serious, let me laugh even harder.
HAHAHAHAHAHAHAHAHAAAAAA...
Ah...you funny.
I remember the good ole days in Everquest where an enchanter in your party was vital just for crowd control. It was fun mesmerizing the hordes of mobs so your party could pick off each mob one at a time. I also remember once in a while some caster would cast a area wide aoe and wake them up too. Wiping just to start over clearing a dungeon again. haha. Those were the days!
Holy is all the crowd control you need/want. But if you're on PLD and don't have a WHM and you're scared, feel free to start shield bashing /shrug
I would love it, but it'd likely have to be an element of savage raids or extreme primals. As has been said, people are gonna whine if they're expected to CC stuff in casual content.
I think they will create something else to fill this gap.
Im very exited about new expansion. I know many here in forum complain about everything new but im sure many will have fun, learn new things are good, besides every mmo they make changes, and im sure developers never change something to get worst.
they removing some spells to create new better ones.
RDM's Tether actually did save my life two times these last days in dungeons. Bind all these mobs when taking the aggro back after the tank died, and run far away to get out of harm's way !
It did save my life in eureka several times too. Did all of your group except you died ? No matter, bind all these mobs, run out of range enough to desaggro them, and then come back to VerRaise and save everyone instead of wiping and everyone begging for a rez in shout chat !
Even though it is not as old as "the good old days in Everquest" it was kind of fun too. Soon, thanks to the "tether is useless delete it from the game pls" people, i guess that all will be left is to blame the healer and the tank for the wipes.
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