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Thread: 32Bits Gone?

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  1. #1
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Final-Fantasy View Post
    The original game looked almost photo realistic, with real motion, not this 8bit trash we currently have. They went backwards in terms of everything.
    Ma'am, I don't think you know what 8bit is... or photo-realism for that matter.
    (6)



    Baby, tell me, what's your motive?

  2. #2
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    I understand scrapping 32 bit, but I really wish we could keep DirectX 9 as a supported option. DirectX 9 works on 64 bit just fine.

    DirectX 11 has a much higher performance rate when it works correctly, but it appears they still haven't fixed all the loading screen freezes that occur with some PCs and DirectX 11. Either ensure DirectX 11 support doesn't have these bugs, or allow DirectX 9 in 64 bit. Doing neither is criminal.
    (3)

  3. #3
    Player
    Cylestea's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    258
    Character
    Luna Shadowmoon
    World
    Leviathan
    Main Class
    White Mage Lv 80
    replace dx9 with dx12 plz
    (2)

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