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Thread: PLD no flash?

  1. #1
    Player
    Frost_Trunks's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    234
    Character
    Frost Trunks
    World
    Leviathan
    Main Class
    Lancer Lv 80

    PLD no flash?

    So not sure if anyone else noticed, but they removed Flash from PLD. Anyone else thinks this is going to be interesting? Maybe I overused flash, but it was kind of a go-to when pulling trains.
    (1)

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,956
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Total Eclipse/Prominence is intended to take its place.
    (7)

  3. #3
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Frost_Trunks View Post
    So not sure if anyone else noticed, but they removed Flash from PLD. Anyone else thinks this is going to be interesting? Maybe I overused flash, but it was kind of a go-to when pulling trains.
    New Tank system has a passive in place that basically acts like a Tank stance without the damage decrease -- granting you damage reduction and hp. Along with this, your old defensive stance acts an enmity generation boost. Due to this, you end up drawing additional enmity on all attacks.

    So as Daralii was saying, Total Eclipse/Prominence combo and Circle of Scorn will be your go to for AoE aggro.
    (1)

  4. #4
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    At lower levels you will use iron wil (shield oath replacement at level 10) l then total eclipse for aggro. Iron will makes all your weapon skills generate enmity and doesnr have any dmg penalty.
    (1)

  5. #5
    Player
    Frost_Trunks's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    234
    Character
    Frost Trunks
    World
    Leviathan
    Main Class
    Lancer Lv 80
    fair enough. thanks!
    (0)

  6. #6
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    I hope they actually *gave* it increased aggro, because it felt pitifully underpowered compared with flash.

    Yes. A damage AoE felt weaker than a no-damage AoE taunt.
    (1)

  7. #7
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    96
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ekimmak View Post
    I hope they actually *gave* it increased aggro, because it felt pitifully underpowered compared with flash.

    Yes. A damage AoE felt weaker than a no-damage AoE taunt.
    It felt weak because didn't have the "increases enmity" effect of Overpower and Unleash.
    With the new tank stances, this effect is now added to all of your skills
    (1)

  8. #8
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Big-Isaac View Post
    It felt weak because didn't have the "increases enmity" effect of Overpower and Unleash.
    With the new tank stances, this effect is now added to all of your skills
    I hate to break the news to you, but this sounds exactly like Shield Oath but without the damage reduction. Lest you wonder, Shield Oath increased enmity also. Another thing that people haven't considered is when you simply DO NOT WANT to damage a particular mob. I can think of several examples throughout the game.

    1. Boss mechanics where killing certain enemies is detrimental (eg. Bombs versus the slime in Copperbell Mines)
    2. Boss fights where certain enemies need to die in a certain order.
    3. Boss fights where certain enemies need to die in a certain place.

    If we're always going to have to damage mobs to keep aggro, it only increases the risk of failing one or more of these mechanics. Yes, we have Provoke, but the recast time in addition to its single target nature make it significantly less useful in these situations.
    (1)
    Last edited by Lemuria; 06-28-2019 at 04:23 PM.

  9. #9
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    total eclipse was just weak in general
    Looks,Sound and no effect

    Im glad flash is gone though and AOE has been revised for every job now
    (0)

  10. #10
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    I kinda liked the blind in flash, it was like a little damage reduction cd for big pulls.
    (6)

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