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Thread: Feelings on RDM

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  1. #1
    Player
    Taim_Meich's Avatar
    Join Date
    Jan 2014
    Posts
    9
    Character
    Frejan Schultz
    World
    Ragnarok
    Main Class
    Red Mage Lv 73
    Quote Originally Posted by Fluffernuff View Post
    i dont see this being brought up, and im not exactly downplaying any of this, because 220 is pretty poor...

    but even without all the math behind it, just want to point out something;
    E.Combo+holy/flare+scorch= 2270 potency for 80/80 mana
    E.Rprise x10- 2200 potency potency for 100/100

    sure, thats 5 GCDs and 20 mana difference, but.... how much more potency can we give it before it becomes our only spender? Like whens the realistic cutoff point? I'm not a math dude, so im genuinely curious.
    basic division tells me 280-290 potency overtakes the combo at 80/80 mana for total spend mana/potency, with only 2 GCDs difference (a thunder/aero+proc, since scorch replaces jolt). and much more than that makes it more potent than our spells baseline.

    ....so yeah, im curious. Whats the magic number for us at this point where it's useful for a dump, but not better than the combo we're trying to dump for?
    You forgot the time it takes for each one to complete:
    - The whole combo takes 1.5 + 1.5 + 2.2 + 2.5 + 2.5 = 10.2 seconds, which gives a potency per second (PPS) of 222.5
    - Meanwhile, E. Reprise x10 takes 2.2x10 = 22 seconds to complete, which means a PPS of only 100.

    Enchanted Reprise is less than half the PPS of the combo! So, in order to match the PPS of the combo, Enchanted Reprise would need to have a potency of about 490. Mind you, we don't want nor need such high potency. We only need a potency enough that it ISN'T a DPS loss when using it to align our melee combo by correcting small overflows of mana.
    (5)
    Last edited by Taim_Meich; 06-28-2019 at 06:59 AM. Reason: Typos