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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100

    Because Parry wasn't bad enough

    "Parrying is now less effective in reducing damage"

    Nice.

    /slowclap
    (10)

  2. #2
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Eh oh well, doesn’t mean much for war because of the changes to raw intuition.
    (2)

  3. #3
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Yeah but affects GNB if they didn't fixed camouflage
    (11)

  4. #4
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    I'm going to say something that I feel not enough people have said. Will you people PLEASE quit looking for things to nitpick and piss and moan about and just for once be thankful for what you got.
    (19)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  5. #5
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Well, it makes Camouflage slightly worse than we initially thought
    (8)

  6. #6
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Given there's no way to increase parry rate, and when there was it was useless, you could also just think of it as an adjustment to base damage taken and efficiency of cooldowns involving parry.
    (2)

  7. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by kidalutz View Post
    I'm going to say something that I feel not enough people have said. Will you people PLEASE quit looking for things to nitpick and piss and moan about and just for once be thankful for what you got.
    If you don't have any opinion on the topic then you're free to ignore it.

    Quote Originally Posted by Reinfeld View Post
    Given there's no way to increase parry rate, and when there was it was useless, you could also just think of it as an adjustment to base damage taken and efficiency of cooldowns involving parry.
    Which negatively effects the only tank with a parry CD. The reduction to blocking is expected because they need to reset the baseline. But parry doesn't scale with gear or stats so it seems odd they'd reduce it's effectiveness.

    I don't know, it just bothers me a bit that they've stripped so much out of tanking itself. Fine, we didn't use tank stance all the time, but rotating the plethora of damage reduction abilities at least help make it interesting. Those are gone now. Parry, as bad of a reputation as it's had, is just one of the passive things that make a tank a tank. An "identity" of sorts. The basic tank trait and removal of CD rotation play is slowly eroding what little dynamic play we had left.
    (14)
    Last edited by whiskeybravo; 06-27-2019 at 12:44 AM.

  8. #8
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by kidalutz View Post
    I'm going to say something that I feel not enough people have said. Will you people PLEASE quit looking for things to nitpick and piss and moan about and just for once be thankful for what you got.
    You must not know how humans operate.

    Yeah don't look a gift horse in the mouth, but if i'm being gifted a retired race horse with a gimp leg I'm not gonna appreciate the gift much.
    (7)

  9. #9
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by whiskeybravo View Post
    If you don't have any opinion on the topic then you're free to ignore it.



    Which negatively effects the only tank with a parry CD. The reduction to blocking is expected because they need to reset the baseline. But parry doesn't scale with gear or stats so it seems odd they'd reduce it's effectiveness.

    I don't know, it just bothers me a bit that they've stripped so much out of tanking itself. Fine, we didn't use tank stance all the time, but rotating the plethora of damage reduction abilities at least help make it interesting. Those are gone now. Parry, as bad of a reputation as it's had, is just one of the passive things that make a tank a tank. An "identity" of sorts. The basic tank trait and removal of CD rotation play is slowly eroding what little dynamic play we had left.
    Pretty sure all the classes can parry, not just Tanks.
    (1)

  10. #10
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,584
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    "omg they nerf parry mitigation rip GNB"

    *also nerfed block strength*
    PLDs: "are we a joke to you?"
    (6)

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