Well this has certainly been an interesting read.

When I saw this "cap" in the patch notes, I immediately thought, "This is going to cause some hate and discontent," and it did. As well it should.

I am no bot expert, so I don't know whose explanation of how FPS is related to botting is closest to on point. But I do despise bots and wish Square would find a way to rid us of their infernal presence. Maybe this is intended to do that, sort of? It isn't clear.

I have played this game at everything from 15FPS (on a horrid laptop) to 1440p @ 165Hz, and the smoothness of play at 120+ FPS over 60 FPS is quite noticeable to me. I have played with the limiter on and off, and I have not personally seen the stuttering effect some have described. Now I'm trying out 4K@ 75Hz. Even with a R7 1700[X] and a 2080Ti, at max graphics settings I get as high as the high-80s in the open world or as low as the mid-40s FPS in the Limsa plaza with everyone hanging out with minions and popping off actions. I knew when I went 4K that high FPS would not be achievable, but I still have that 165Hz monitor attached to the same PC so that I can play at high FPS when it pleases me to do so. That should not be taken away by an artificial in-game FPS cap.

I have noted that the in-game animations and physics seem to work best at 55-70 FPS, FWIW.

Whatever SE's reason for doing this, if it is a hard cap (which is certainly how it reads to me, and I made a career of teaching English), we should have been informed in detail about those reasons. This has essentially been dropped on [most of] us out of nowhere. Anyone who has invested hard-earned dollars in high-end equipment so he or she can play FFXIV at high FPS has a good reason to be sorely miffed.

Bad play, Square!