I would just like an official response that if i use the patch to get unlimited frames that i won't get banned for it also would love to know the reason for this cap in the 1st place.
going from 180-200fps down to 90 is a big deal.
I would just like an official response that if i use the patch to get unlimited frames that i won't get banned for it also would love to know the reason for this cap in the 1st place.
going from 180-200fps down to 90 is a big deal.


So far, we do still don't know why the 90fps limit? I did read as measure against bots but nothing official.


If really the change was to stop botting, I can understand why an issue that touch 0,1% of people got a Zergillion posts in forum of people that want it removed.





As a temporary solution, we are going to revert these changes to pre-patch 5.0. It is our top priority to address these issues and find a solution for them in the future.
Something something the devs don't listen to feedback.


Praise Hydaelyn. It does make me wonder though, if it was designed for 60 FPS why was the limit not always 60 FPS?
Their reason is the game is not starting though, I don't remember anyone mentioning that in here.
Last edited by enthauptet; 07-03-2019 at 12:20 AM.
If you think 0.1% of people have displays with >90hz refresh rates, please take my hand and I will kindly guide you out of the year 2010 and into the year 2019.
60hz is quickly falling by the wayside. High refresh rates are so common that even low to mid-range gaming laptops are being sold with them preinstalled.
Looks like good news in anyways. Can understand they don't want people falling through the floor of course but the FPS cap actually causes more problems. I play at high FPS but have never experienced any fall through or glitches. At least they'll revert this and try another approach now.
Amen. And, if people do have that issue, they have always had a fix: the FPS limiter that already existed in the game could fix this, or a third party FPS capper could do the same.Looks like good news in anyways. Can understand they don't want people falling through the floor of course but the FPS cap actually causes more problems. I play at high FPS but have never experienced any fall through or glitches. At least they'll revert this and try another approach now.
It was mentioned a few pages back. Basically the crash happens on launch when FFXIV looks at the supported refresh rate list for you primary display and doesn't see anything below 90. Happens primarily on laptops due to their fixed refresh rate displays.
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