Quote Originally Posted by Aion View Post
why it is should not possible? they already have their char to 50...maybe you can try reroll your character and see how long it takes to complete 7/7 AF....
Then, what if we get every dungeon or instance in the game cap-lock you at the level you're supposed to fight it? That way that argument won't be a silly impossibility for my character, and the content will be future proof. Then, something like Toto-Rak, or Shposshea, would be challenging and fun to me in any job, not a waste for anybody that just happened to miss the right level window to tackle them.

But the tendency has been exactly the opposite: To nerf the dungeons and fights, to make them easier even for people at the level they were originally intended to be fought at. Remember Dzemael? I had the first thrill in this game the first time my LS defeated Batraal. But they went and made it stupid easy. That type of thinking is what scares me... Why not improve the gear you get for a big challenge, instead of reducing the challege because the gear is not up to the challenge anymore? The game, alas, sometime feels like it's being formulated as they patch it, and no sense of a master plan is discernible.*

* (Again, I said sometime...)

R