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  1. #41
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    AF was designed to be accessible for everyone, its not end game raid content, that will come later.

    We still have 2 dungeons, have you completed both of those yet ?
    (1)

  2. #42
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Guys, guys, guys... You're doing it wrong.

    The R at the end of his post signifies that you're not supposed to take it seriously.

    When you look at it that way, it makes sense.
    (1)

  3. #43
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    These quests are meant to be done as you level up, not all at 50.

    So yes, it's suppose to be possible.

    l2readdevposts.
    (1)

  4. #44
    Player ejiboo's Avatar
    Join Date
    Dec 2011
    Posts
    167
    Character
    Eji Boo
    World
    Hyperion
    Main Class
    Marauder Lv 50
    people hit a lot of good points that i'm probably going to relist:

    1. we're only level 50
    2. all job quests weren't designed for full parties of level 50's
    3. can't make it too hard or people won't play
    4. the quests add a good sense of cooperation and community
    5. everyone [people not so hardcore] now can be geared for almost free!
    6. gets us back into the old content and works at keeping everything fresh
    7. there IS a good amount of difficulty with the job quests imo and even if i smash through it's still fun and rewarding
    8. the dungeons are really well built and challenging in themselves although with the right communication and allocation of resources become totally doable
    9. the dialogue within many of the new quests is pretty awesome. i've found myself laughing a lot and yep, i read 'em all

    unfortunately there are some bad notes :

    1. most double melded, crafted gear is overshadowed by the new AF unless it can replace pieces of AF without Job enhancements
    2. AF looks so bamf that we don't want to take it off!
    (1)

  5. #45
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    Quote Originally Posted by ejiboo View Post
    people hit a lot of good points that i'm probably going to relist:

    1. we're only level 50
    2. all job quests weren't designed for full parties of level 50's
    3. can't make it too hard or people won't play
    4. the quests add a good sense of cooperation and community
    5. everyone [people not so hardcore] now can be geared for almost free!
    6. gets us back into the old content and works at keeping everything fresh
    7. there IS a good amount of difficulty with the job quests imo and even if i smash through it's still fun and rewarding
    8. the dungeons are really well built and challenging in themselves although with the right communication and allocation of resources become totally doable
    9. the dialogue within many of the new quests is pretty awesome. i've found myself laughing a lot and yep, i read 'em all

    unfortunately there are some bad notes :

    1. most double melded, crafted gear is overshadowed by the new AF unless it can replace pieces of AF without Job enhancements
    2. AF looks so bamf that we don't want to take it off!
    1. Catering to a new population while losing your current player base is not a smart way to do business.
    2. I did all of my jobs with 5 people. We literally Moogled everything i.e. Kite, bind and kill. The difficulty on the rank 50 quests was a joke. Anyone who struggled needs to learn how to kite. Apparently SE doesn't know how to neutralize this strat.
    3. Understandable. But at least cater to the best player pool. So many people say games need to be open to noobs. But the good gamer community is being marginalized constantly.
    4. I suppose so. This is very true. But if you have a few friends in the game, its not necessary to branch out.
    5. Lol this is what made WoW terrible. Rewarding noobs is only fueling this terrible trend in MMOs.
    6. Lol, killing content we've already killed is so dumb. 99% of the players have done all of the NMs etc. They couldn't think of anything new? Hell, most of the quests were bugged to the max too.
    7. There is ZERO difficulty in job quests. Unless you count anima/chocobo time.
    8. Sure, the portal system in Cutter's was interesting for the first like 4 hours. But once you get it down, its done. Ant queen was like w/e. Getting Chimera low HP on your first try made me not even want to go back in.
    9. I didn't watch the CS, I will go back and do so. But honestly, content is what I needed, and it is not what I got. I would've much rather leveling up all my jobs again. ><
    10. The gear looks is the ONE thing I loved about the patch. But everyone has it lulz. Good game.
    (0)

  6. #46
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    2. AF looks so bamf that we don't want to take it off!
    Annnnnnnd.... Thats a Bad thing.. that we don't wanna take them off... They are... Cool looking after all :P
    (0)

  7. #47
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Rokien View Post
    AF is for higher levels.... I think that's where OP is getting at, the af shouldn't be so easy to obtain. I agree.
    >walk up chest get af
    >walk up chest get af
    >walk up chest get af
    >get 4-8 random people
    >walk up chest get af
    >walk up chest get af
    I believe most people are forgetting these quests start at lvl 30 and walking up and getting them at that lvl is not as easy at lower levels, opening 3 gates in a lvl 50+ aggro area would need the whole party...

    Also those ones at the higher levels tend to be the fights most are needing 3+ tries at. So the perspective of everyone lvl 50 seems to be off.

    *sighs* the patch is amazing... a bunch of silly complaints that ignore details like these are hardly useful for the progression of FFXIV

    I do think it would be fabulous if we could dye our AF though ^_^)/
    (1)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by KiraAmane View Post
    1. Catering to a new population while losing your current player base is not a smart way to do business.
    2. I did all of my jobs with 5 people. We literally Moogled everything i.e. Kite, bind and kill. The difficulty on the rank 50 quests was a joke. Anyone who struggled needs to learn how to kite. Apparently SE doesn't know how to neutralize this strat.
    3. Understandable. But at least cater to the best player pool. So many people say games need to be open to noobs. But the good gamer community is being marginalized constantly.
    4. I suppose so. This is very true. But if you have a few friends in the game, its not necessary to branch out.
    5. Lol this is what made WoW terrible. Rewarding noobs is only fueling this terrible trend in MMOs.
    6. Lol, killing content we've already killed is so dumb. 99% of the players have done all of the NMs etc. They couldn't think of anything new? Hell, most of the quests were bugged to the max too.
    7. There is ZERO difficulty in job quests. Unless you count anima/chocobo time.
    8. Sure, the portal system in Cutter's was interesting for the first like 4 hours. But once you get it down, its done. Ant queen was like w/e. Getting Chimera low HP on your first try made me not even want to go back in.
    9. I didn't watch the CS, I will go back and do so. But honestly, content is what I needed, and it is not what I got. I would've much rather leveling up all my jobs again. ><
    10. The gear looks is the ONE thing I loved about the patch. But everyone has it lulz. Good game.
    It's a game my friend, lots of people will have the same things.
    (0)

  9. #49
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Lvl 30 getting there job= Hard solo
    Lvl 35 getting there Abl.= Hard Solo ( Have to be job without cures and such)
    Lvl 40 Getting there Abl= Same as Above
    Lvl 45 getting all there AFs= Need 8 people to get Certain AFs, and Some AFs are in Awkward locations ( some surrounded by lvl 81 mobs so you can easily die in 1 hit)

    Edit: Also if this game was Abolished of its Anima.. would you say OMG SE, WTF ITS TO HARD NOW WE NEED OUR ANIMA BACK!! In fact I hope they Abolish Anima.. thats the main reason "the Source" as to WHY everything is so friggen easy and accomplished fast, is because everyone can get to any location in a Zip!

    Lvl 50 Final Mission= Most of them are hard to accomplish without a "Cooperation" of every single Member, If one person doesn't do there job correctly.. Game Over.


    So if you are a person thats just starting out or in fact.. Lets make this the Launch of the game at 1.21... Will it be as "easy" as you guys say it is without a Group? :/.
    (1)
    Last edited by Starlord; 03-12-2012 at 09:39 AM.

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Niqote View Post
    I believe most people are forgetting these quests start at lvl 45(af) and walking up and getting them at that lvl is as easy at HIGHER AND LOWER levels, opening 3 gates in a lvl 50+ aggro area would need 2 GOOD PEOPLE...

    Also those ones at the higher levels tend to be the fights most are needing 1+ tries at. So the perspective of everyone lvl 50 seems to be off.

    *sighs* the patch is GOOD... a bunch of VALID complaints that DON'T ignore details like these are hardly useful for the progression of FFXIV

    I do think it would be fabulous if we could dye our AF though ^_^)/
    I think I fixed it for you. af doesn't start till higher levels. 2 out of 5 afs you can get at level 1. 1 out of 3 you can do solo at level 50 if you are good enough. 1 out of 2 you just need a group of 4 or 8 people to get it. The last one is the only valid af in terms of getting it.

    ALSO, sucks for lower level players trying to find a party to get af, when everyone else has em LOL.
    (0)
    Last edited by Rokien; 03-12-2012 at 09:55 AM.

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