The armor is not supposed to be a huge challenge. It does sound like the AF weapons will be the prestige items, though. ^^
On a side note, from now until 2.0 is basically a promotional period with the exclusive content. They probably want to make sure most people who stick through it and pay can experience most off the stuff since some of it will be going away.![]()
Yeah I agree.
I was totally hoping I'd have to grind a rare item with a 0.01% drop rate off of level 60 mobs for one piece of gear, and fight four Ifrits in one arena to get my 15 minute skill.
Damn developers have no clue what they are doing we need more tedious content since it only takes about 3-4 hours to complete a job quest if you're already 50.
Quitting right now.
Now adays it is almost impossible to create a video game that WONT be beaten hours after patch/release. Honestly its a loose loose situation. Make it too hard and people complain its tedious and not fair, make it not hard enough and people whine its to easy. The point is these raids are fun, give us something to do...and not EVERYONE is beating them(Af armor missions included) 8 hours or 3 days after the fact. MOST players have an average learning curve.
My LS and I are quite enjoying the difficulty/design of these quests. Almost all of the final battles have been really fun.
Only complaint I have is the final BLM fight requiring several BLM and the fact that you can wipe/the fight can spiral out of control and become unwinnable within seconds. Should be able to be done with a balanced party IMO.
so a breach from the void is supposed to /airquotes Play nice?
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
You want challenge wait for AF2 lol
Difficulty was perfect and I love these quests. If it is too fast for you, do not play through 24 hours.
I also agree with the above coment, difficulty was perfect!!!
It has solo parts, it has party parts and you get some deaths here and there.
There is no point in doing something 1000 times to succeed, I only want to have fun.
If you dont want this to end quickly dont play 24/7, read the damn story texts and watch the cutscenes.
Took me 7 hours to get full Monk and I am taking my time with the rest of them, its not like next patch is tomorrow...
When I started my first job quest straight after the servers came back up I thought "no, SE why? Not just farming those damned NM's we've all solo'd a million times again!"
Then it became a bit more challenging and I was happy. Cutters cry was a nightmare until we figured out how to get around properly. Soe of the boss fights took five or six attempts before we figured out a strategy, which I think is about the right level of difficulty for af quests.
I'm fairly pleased, I think SE got this one right.
Oh look, it's this topic again.
Do us all a favor and post in the other five and stop wasting space on the forum.
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