Nope, our chocobros have been long forgotten. I still laugh at the accuracy thing. Can't even be arsed to fix a single chocobo trait.Also makes me curious about the Chocobo companions. You've had the option to level their tanking tree, any of that going to get tweaked, or do these changes not apply to that case? (obviously they never tweaked the Accuracy buffs in the tree when that stat was removed, so it wouldn't surprise me if they negated 1/3 of the skill tree without caring to do anything about it)
100% this. Even with diversion AND lucid, I pull aggro on ol' nugget and tank chocobo as well.Later on, Titan Egi just didn't/doesn't hold aggro well enough to keep things off the tank, and with Bahamut, he loses the aggro he has entirely. This is, as a whole for the better later, but I can see it having potential issues early, especially if they forget to change the ACN job quest that basically required it.
The chocobo can still get quite powerful, but yeah lol accuracy and lol tank tree.
I'm horribly slow at leveling it though, I've only just now gotten it to rank 10.
Wish I'd caught the blu craze with chocobo exp back then.
I’ve had a capped Chocobo for years. I was hoping to get another companion or to raise the Chocobo’s level cap.
Wouldn't that be a better reason to, idk, fix Titan/Topaz's crippling scaling issues, rather than just saying "Can't be bothered; no more pets"?Later on, Titan Egi just didn't/doesn't hold aggro well enough to keep things off the tank, and with Bahamut, he loses the aggro he has entirely. This is, as a whole for the better later, but I can see it having potential issues early, especially if they forget to change the ACN job quest that basically required it.
Not really, because pet tank causes more harm than good as it is in group setting unless your party has a plan. 5.0 Titan/Topaz can be used more freely in more scenarios.
The crippling scaling was a deliberate change made in 2.X, because groups would use Titan-Egi as a dedicated tank in order to cheese Ramuh EX.
Player
No, Titan has been dragged long enough. We don't need it, that's all there is to know really. We don't even need to use it in our own job quests.
I don't know if it needs another thread, but here it is:
Complete Version
Job Guide
Last edited by linay; 06-27-2019 at 06:40 PM.
They already fixed that by removing Egi mitigation to his tankbuster...
Having Titan be able to tank in typical open world content does not require that he pulls off actual tanks. There's a huge enmity chasm between the two even assuming one doesn't take the obvious solutions like simply adding, say, a permanent Shadewalker from you to Titan.
It's not as if the changes have made him more broadly applicable, either; it's simply swapped him from being niche to inferior in either newly delineated niche to survive into 5.0 (AoE and single-target).
Previously Garuda and Ifrit provided two styles of the same capacities, via either increased mobility and damage or increased snapshot burst damage, with Garuda only ever being obligatory with other casters -- which... wouldn't even be an issue at this point given the removal of Contagion as a raid buff.
I don't get this whole need to have one clear better choice in situation X and another in situation Y so that you have no actual choice, only more swapping. And why you'd then leave a pet that is then made purely to be inferior to either one in exchange for a survival CD that sees no use in good play (since, if you're going to die in a way that requires Titan's survival CD on you, so is probably everyone short of the tanks and BLM anyways) is even more baffling.
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