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  1. #41
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by AreeyaJaidee View Post
    Why would you expect anything more than Burst pre Cap increase?

    The community is saying SE is stupid for putting a weak Burst spell as BLMs 15. Meanwhile SE is laughing at how stupid the community is because they seriously have no foresight and expect high powered spells like meteor before BLM or any or job has reached their prime.

    Why is it hard for so many ppl to stop being overreacting hysteric masses and instead stop to rationalize what you're thinking before some dumb BS like this thread is posted.

    Rationalize ppl. Quit being retarded and stop to think before assuming stupidity based off of factors that only the dev team are privvy to.

    *huggles*

    /inbeforethreadclose
    Look at the 15 minute abilities of EVERY job except DRG and then look at BLM's. Do you see something wrong with this picture? 5 out of the 7 jobs get a 15 minute ability that does some kind of drastic effect that greatly changes an aspect of combat. BLM gets a combo finisher that barely outdamages what THM already has. That to me says something is wrong. It has nothing to do with "foresight" or "assumptions." It's purely objective thinking when you compare two equivalent things and realize that something does not fit.

    I don't agree with the people who are saying Burst is useless. However, Burst is extremely unfitting as a 15 minute ability.
    (2)

  2. #42
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Fated View Post
    Look at the 15 minute abilities of EVERY job except DRG and then look at BLM's. Do you see something wrong with this picture? 5 out of the 7 jobs get a 15 minute ability that does some kind of drastic effect that greatly changes an aspect of combat. BLM gets a combo finisher that barely outdamages what THM already has. That to me says something is wrong. It has nothing to do with "foresight" or "assumptions." It's purely objective thinking when you compare two equivalent things and realize that something does not fit.

    I don't agree with the people who are saying Burst is useless. However, Burst is extremely unfitting as a 15 minute ability.
    So did you test burst with low hp as that is the damage modifier for it? Im curious to the numbers. I cant make a formal decision on it til i test it for myself.
    (0)

  3. #43
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Nikita View Post
    Meteor plz kthx
    ^ this! seems more epic BLM-like instead of a welcome substitute
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  4. #44
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Keith_Dragoon View Post
    ^ this! seems more epic BLM-like instead of a welcome substitute
    save it for the time mage :P
    (1)

  5. #45
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Fated View Post
    Look at the 15 minute abilities of EVERY job except DRG and then look at BLM's. Do you see something wrong with this picture? 5 out of the 7 jobs get a 15 minute ability that does some kind of drastic effect that greatly changes an aspect of combat. BLM gets a combo finisher that barely outdamages what THM already has. That to me says something is wrong. It has nothing to do with "foresight" or "assumptions." It's purely objective thinking when you compare two equivalent things and realize that something does not fit.

    I don't agree with the people who are saying Burst is useless. However, Burst is extremely unfitting as a 15 minute ability.
    There's nothing comprehensive about using an ability incorrectly and then expecting drastic results then posting inaccurate portrayals of overly opinionated misinformation about a job/class. Its not SEs fault some ppl are too ignorant to read tooltips or strategize their jobplay with proper ability rotations.

    Used properly BLM is a damage powerhouse. Used improperly (just like any other job) its "the most brokez thing evarrrrz!!!!&$&!! Im quittenz diz broked game!"

    You can't make BLMs abilities any easier to learn than the already existing tooltips that clearly tell you how to use it.

    BLM has mostly been capable of insane power throughout its many iterations in the ff series.

    But, in order to not have a ffxi repeat SE needs to keep it balanced in relation to other jobs/classes. Otherwise mass hysteria will begin and the retarded threads like "nerf BLM cause im jealous itz moar dan muh coolWAR! Mine feeling iz hurted!". After enough of those threads SE nerfs BLM until we have a ffxi repeat where no one wants blm in their party.

    Is that the true agenda here? To have BLM nerfed? Because thats the road most traveled in these type of falsely altruistic rant threads.
    (0)

  6. #46
    Player

    Join Date
    Jul 2011
    Posts
    13
    Everyone has some valid arguments here against Burst being a 15 min ability, I would have to agree. This has nothing to do with a comparison to XI but rather one to the other 15 min abs people are mentioning. Even at low HP the burst damage is not earth shattering, barely stronger then flare and no AoE and no DoT like Flare and 12 mins longer CD. Most of the other 15 mins are game changers. The situations where burst may save a group compared to the other 15mins is not really comparable. BLM is suppose to have that supreme offense because it trades it for the fact that is about as squishy as the Stay-Puffed Marshmallow Man. All u have is second wind, the mercy of the healers, and convert used defensively to save your life. Convert recast is perfect and did solve the problem of constant MP drain, but BLM should have its 15 min actually be a heavy hitter IMO. If u manage your hate then you shoulod be able to drain all of your mp, convert, necrogenesis burst, and second wind as another suggested. Have not died once converting yet. Have also not had burst once save my life or the groups.
    (3)

  7. #47
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by syntaxlies View Post
    have you tried using it with low hp as that increases the damage of it. Mine hit harder then my aga with full hp, I haven't tested it with low hp yet.
    Mine hit harder then my Thundaga at 1 hp. Barely. And to whoever is sitting there saying people aren't using it properly... Casting Burst at 1 HP is maximizing any bonus damage potential. Having a Spell that does an extra 200 damage vs. Thundaga while sitting there casting it at 1 HP and completely vulnerable is silly. I will just stick to my Thunder > Convert > Necrogenesis > Insta-cast Thundara > Second Wind instead. Meanwhile my Burst can stay sitting on my Third action bar, unused.
    (2)
    Last edited by StateAlchemist; 03-13-2012 at 12:07 AM.

  8. #48
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    They should add an automatic Necrogenesis effect to Burst. I would not have a single complaint then.
    (0)

  9. #49
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The people complaining that it is rubbish compared to a 2hr ability from xi might do well to remember that it isn't a 2hr ability. Maybe we will get a 2hr at some point but to have an abilty that strong available every 15 minutes could break the game.
    (1)

  10. #50
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by StateAlchemist View Post
    Mine hit harder then my Thundaga at 1 hp. Barely. And to whoever is sitting there saying people aren't using it properly... Casting Burst at 1 HP is maximizing any bonus damage potential. Having a Spell that does an extra 200 damage vs. Thundaga while sitting there casting it at 1 HP and completely vulnerable is silly. I will just stick to my Thunder > Convert > Necrogenesis > Insta-cast Thundara > Second Wind instead. Meanwhile my Burst can stay sitting on my Third action bar, unused.
    I used mine with full hp and it beet my ago by 50 on the boss at lvl blm fight. I think the numbers were 800 and 850(ish). I would think if my hp were closer to 100-200 id do at least a few hundred more damage. If not then I would say it is broke.
    (0)

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