Its always nice to receive new skills every expansion, but at the end of the day I feel like its just the same, new skills, some removed, some made better, and then to the point where the classes just don't feel customizable other than through secondary stats like spell speed or crit.

Therefore an idea I wouldn't mind discussing over is adding a skill augment slot on each classes offhand. Using Black mage as an example:

Lvl 82 augment - Fire I replaced with new spell "insert name" does 30-40 potency more dmg, new animation/same purpose

Lvl 84 augment - Aetherial manipulation can be targeted anywhere, cd dropped to 5 seconds

Lvl 86 augment - Casting Flare, makes the next foul instant cast

Lvl 88 augment - Thunder III, Thunder IV instant proc at the end of 30 seconds

Lvl 90 augment - 3rd Polyglot accessible

Only 1 augment can be equipped at a time, and this would then maybe create a more diverse gameplay within classes.

Curious what Ideas you have for other classes? i.e Pld augment - shelltron casts to 2 other nearby players.