On the original point, the relocation lacking a timer is an issue for a whole other reason:

Currently the answer to "I can't get a house" is always "just get a Small in The Goblet". Fair advice, except when you look there, it's just as rare to see anything come up as it is in the other zones. Furthermore, checking the actually owned plots, at least half of the smalls are owned but not built on, no placard notes, nothing, clearly just a holding plot waiting on a relocation timer somewhere. Now, my FC would be happy with a small anywhere, don't care if it's facing a wall in the Goblet slums or what, just a space for us to garden, set up a workshop, and play with the toys associated with the feature. Yet hundreds of plots that we'd make use of are being sat on by people who never wanted them in the first place and are just hogging them to use the relocation timer-bypass if their preferred plot(s) ever become available.

If relocation was subject to the same timer as outright purchases, it would mean people who are fussy about where they settle down wouldn't be forced to buy holding plots, leaving them available for the less fussy people to actually make use of. I still think the timer is a farce of an idea, and should be completely reworked or removed, but if it's there, it should apply equally to all so that relocation isn't a requirement and holding plots lose their appeal.