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  1. #1
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Relocation is less of a problem than players like Mew_FC here who owns 25+ houses alone.

    They really need to bring back the rule of "One personal house, and one FC house per world, per service account."
    (5)

  2. #2
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Numenor1379 View Post
    Relocation is less of a problem than players like Mew_FC here who owns 25+ houses alone.

    They really need to bring back the rule of "One personal house, and one FC house per world, per service account."

    I got Mew on Ignore atm thier attitude irked me too much however one house one fc house per world thing came well after they bought up everything they got currently.
    (1)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  3. #3
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Numenor1379 View Post
    Relocation is less of a problem than players like Mew_FC here who owns 25+ houses alone.

    They really need to bring back the rule of "One personal house, and one FC house per world, per service account."
    I thought the rule was still there?
    (0)
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  4. #4
    Player
    GojuSuzi's Avatar
    Join Date
    Apr 2019
    Location
    Limsa Lominsa
    Posts
    38
    Character
    Cerih Gealai
    World
    Phoenix
    Main Class
    Culinarian Lv 80
    On the original point, the relocation lacking a timer is an issue for a whole other reason:

    Currently the answer to "I can't get a house" is always "just get a Small in The Goblet". Fair advice, except when you look there, it's just as rare to see anything come up as it is in the other zones. Furthermore, checking the actually owned plots, at least half of the smalls are owned but not built on, no placard notes, nothing, clearly just a holding plot waiting on a relocation timer somewhere. Now, my FC would be happy with a small anywhere, don't care if it's facing a wall in the Goblet slums or what, just a space for us to garden, set up a workshop, and play with the toys associated with the feature. Yet hundreds of plots that we'd make use of are being sat on by people who never wanted them in the first place and are just hogging them to use the relocation timer-bypass if their preferred plot(s) ever become available.

    If relocation was subject to the same timer as outright purchases, it would mean people who are fussy about where they settle down wouldn't be forced to buy holding plots, leaving them available for the less fussy people to actually make use of. I still think the timer is a farce of an idea, and should be completely reworked or removed, but if it's there, it should apply equally to all so that relocation isn't a requirement and holding plots lose their appeal.
    (1)

  5. #5
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by geekgirl101 View Post
    I thought the rule was still there?
    Nope. SE took the rule off after a month or so... =/
    (0)

  6. #6
    Player
    GU099's Avatar
    Join Date
    May 2019
    Location
    Uldah
    Posts
    27
    Character
    Fury Sunfire
    World
    Midgardsormr
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Numenor1379 View Post
    Relocation is less of a problem than players like Mew_FC here who owns 25+ houses alone.

    They really need to bring back the rule of "One personal house, and one FC house per world, per service account."
    It is one and one per account. Except transferring the FC to a character you own is the loophole and cannot be removed because the timer which exists for inactive FCs to automatically transfer leadership of a defunct FC where the leader hasn't logged in to someone who is active. They can't get rid of it because then you would have people complaining about their FC being unable to have a new leader after the time limit.
    (0)

  7. #7
    Player
    Mew_FC's Avatar
    Join Date
    Jun 2019
    Posts
    97
    Character
    Ley Ley
    World
    Gilgamesh
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by GU099 View Post
    It is one and one per account. Except transferring the FC to a character you own is the loophole and cannot be removed because the timer which exists for inactive FCs to automatically transfer leadership of a defunct FC where the leader hasn't logged in to someone who is active. They can't get rid of it because then you would have people complaining about their FC being unable to have a new leader after the time limit.
    There are no loopholes. The only time players had to bypass the FC houses restrictions were during the first two weeks of 4.2

    You don't need anyone to hand you over leadership to an FC house in order to have 8 per server.
    (0)