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  1. #1
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90

    Add ilv requirement please in ShB[Dev Request]

    Leveling dungeons in the 51-60 and 61-70 ranges need a ilv requirement the stuff in these dungeons are tuned as high or higher than the last dungeon of lv 50 and lv 60 respectively and they have a min ilv requirement these should as well. Players need to be held responsible for their gear and if they don't meet the requirements then they shouldn't be allowed to enter as they would be a hindrance otherwise.

    I will give a proposed solution in my next post if you think this needs to be a thing please support this post.

    EDIT: sorry forgot to add please add them to Shadowbringers leveling dungeons as well
    (131)
    Last edited by Crushnight; 03-20-2019 at 06:12 PM.
    Guy butt is best butt <3

  2. #2
    Player
    Rosentretter's Avatar
    Join Date
    Dec 2016
    Location
    The Crystarium
    Posts
    346
    Character
    Theodore Rosentretter
    World
    Seraph
    Main Class
    Paladin Lv 90
    Sadly more ilvl doesn't mean better player but I'm still up for it, to save us A BIT of trouble.
    (12)

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Absolutely. It doesn't have to be anything excessive, even NQ around that level, but the fact you are allowed to queue for a lv69 dungeon without your job crystal, no job quests done, wearing ilv1 glamour, as a tank, is ridiculous.
    (51)

  4. #4
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    It's kind of strange that there isn't one, considering that one of the first quests you do in the game is about item levels and locks you out from completion if your ilvl isn't high enough. I would've thought they'd use that for ilvl gating more, but I guess it was just to teach you what ilvls were.
    (18)

  5. #5
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    I'm not knocking the skill of the DRK I healed in Doma castle last night, because she was pretty much on-point. But it would of been considerably faster and easier if her left side wasn't still mostly level 60 gear.

    Fights were slow, so I know it wasn't all on her, I suspect the DPS was a bit weak gear-wise too. However, I'm sure me having to chain heal and not contribute DPS didn't help.

    So yes, holding people accountable on gear would be greatly appreciated.
    (10)

  6. #6
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Dusk Vigil ilv requirement 110 (you get given plenty of poetics up to this point and ilv115 armor in msq no new person will be massively undergeared)

    Solm Al ilv requirement 115 (again plenty of gear up to here and stuff not too hard hitting)

    The Aery ilv requirement 125 ( stuff starts hitting harder you need to start having better gear)

    The Vault ilv requirement 135 (Mandatory to have some HW gear at this point no ifs or buts not everyone can be fine in ilv 130 the defense increase will help healers)

    Great Gubal Library ilv requirement 140 (you get plenty of gear by now and alot in HW gear is easy by this point)

    Sirensong Sea ilv requirement 245 (same deal as Dusk Vigil plenty of poetics and msq gives 255 gear)

    ShiSui of the Violet Tides ilv requirement 255( faster jump because SB ups defense much faster than HW does so gear gets more important faster)

    Bardem's mettle ilv requirement 270 (you can do 3 dungeons in full upgraded HW gear this is where you start pushing that gear's defense stats)

    Doma Castle ilv requirement 275 (Mandatory SB gear by this point you really start to feel it here)

    Castrum Abania ilv requirement 280 (Get out that HW gear already at this point)

    Now these ilv requirement are unlikely to affect any new player going through story it will affect alt job leveling forcing players to get gear to enter so long as there are other ways to level i think having these requirements would alliviate some of horror df stories of gubal gear in Sirensong or better yet ironworks in abania, yes gear is ultimately down to the individual player but SE can and should enforce some ilv requirement to stuff they tune things to, stuff in Doma castle is not going to hit you to the same level of as Stone Vigil yet both can be entered with ilv 35 gear.
    (17)
    Guy butt is best butt <3

  7. #7
    Player
    Yshal's Avatar
    Join Date
    Jul 2017
    Posts
    16
    Character
    Ysha Lah
    World
    Zalera
    Main Class
    Red Mage Lv 70
    I feel like it wouldn't be such a large issue if people didn't expect tanks to always mass pull.

    I tend to only pull one pack at a time if I'm not familiar with a dungeon or if the healer or dps look a little under geared. So my dungeon takes like 5 minutes longer? Big whoop.

    If a tank is getting 1 shot or a healer is running oom, sure there's an issue. But we're talking about slower clear speeds right? We're not talking about a wipe fest?
    (16)

  8. #8
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Yshal View Post
    I feel like it wouldn't be such a large issue if people didn't expect tanks to always mass pull.

    I tend to only pull one pack at a time if I'm not familiar with a dungeon or if the healer or dps look a little under geared. So my dungeon takes like 5 minutes longer? Big whoop.

    If a tank is getting 1 shot or a healer is running oom, sure there's an issue. But we're talking about slower clear speeds right? We're not talking about a wipe fest?
    That's not the issue we're talking about I couldn't care less if they mass pull or whatever what we're talking about is having people who are massively under geared I had a Sirensong Sea today with 2 people who's average item level was around 160 160!, you can be slightly undergeared and mass pull that's fine ilvl 240 mass pulling? It can be done. A tank mass pulling in ilvl 160 in a dungeon that drops 260 gear? They're gonna die in seconds that's what we're talking about as well as having DPS who have appropriate gear (Bards having DEX accessories vs having INT/MND gear) the issue isn't mass pulling it's people who are too lazy to upgrade their gear.

    Here's an example of what we're talking about



    This guys avg ilvl is probably about 188? It's unupgraded ilvl 200 AF gear that's a no go when you can easily take an hour out of your time in a day and get 2000 Poetics for some easy 260 gear there's no excuse.
    (32)
    Last edited by Awful; 03-20-2019 at 02:05 AM.

  9. #9
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Liam_Harper View Post
    Absolutely. It doesn't have to be anything excessive, even NQ around that level, but the fact you are allowed to queue for a lv69 dungeon without your job crystal, no job quests done, wearing ilv1 glamour, as a tank, is ridiculous.
    Ya'll heard of bikini tanks, get ready for totally nude tanks.
    (3)

  10. #10
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Yshal View Post
    I feel like it wouldn't be such a large issue if people didn't expect tanks to always mass pull.

    I tend to only pull one pack at a time if I'm not familiar with a dungeon or if the healer or dps look a little under geared. So my dungeon takes like 5 minutes longer? Big whoop.

    If a tank is getting 1 shot or a healer is running oom, sure there's an issue. But we're talking about slower clear speeds right? We're not talking about a wipe fest?
    Quote Originally Posted by Awful View Post
    That's not the issue we're talking about I couldn't care less if they mass pull or whatever what we're talking about is having people who are massively under geared I had a Sirensong Sea today with 2 people who's average item level was around 160 160!, you can be slightly undergeared and mass pull that's fine ilvl 240 mass pulling? It can be done. A tank mass pulling in ilvl 160 in a dungeon that drops 260 gear? They're gonna die in seconds that's what we're talking about as well as having DPS who have appropriate gear (Bards having DEX accessories vs having INT/MND gear) the issue isn't mass pulling it's people who are too lazy to upgrade their gear.

    Here's an example of what we're talking about



    This guys avg ilvl is probably about 188? It's unupgraded ilvl 200 AF gear that's a no go when you can easily take an hour out of your time in a day and get 2000 Poetics for some easy 260 gear there's no excuse.
    ^ this is the issue i want the devs to try to address i do not care how tanks will pull dungeons i do not care if a dungeon takes a little while longer i do care you coming into things with half the hp i have as a hlr because you are only a burden at that point
    (29)
    Guy butt is best butt <3

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