The problem is that some people can't do even the simplest of boss mechanics. They can't follow the first rule of MMORPGs "Don't stand in fire."I think the nature of dungeons being a collection of short encounters with relatively few mechanics allows them to both be challenging and able to be completed in random groups. Coordination via voice chat isn't as necessary if the difficulty comes primarily from playing your role optimally and not from moving to positions in perfect harmony.
I feel those individuals would show up destroying runs, or you'd eventually get the devs catering to them...
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