Quote Originally Posted by Fynlar View Post
It's still not really equatable to designing entirely new content/areas/fights. The groundwork is all based off of stuff that's already there in game.
Maybe or maybe not. I personally don't mind (though again, I prefer trial over dungeon, and no race against time) and might even try it, but each player has to decide whether or not they think this will interfere with how they play the game.

Also, what about rewards? Would this be just for cosmetic items and the like or an actual alternative for progression?