Quote Originally Posted by Sylvain View Post
Reprisal is definitely RDM equivalent to Triple Cast (albeit more simple to use as it requires no CD management)
As said, RDM already have enough mobility with dual cast + Swiftcast. The addition of Reprise is, I think, mostly aimed for less skilled players.
In any case, it will be better to delay your melee combo than do nothing for an entire gcd.

Strictly speaking, at higher level of player I would say Triple Cast is better because you can use it both for mobility and a slight dps boost (around a third of a FireIV... nothing fancy but it's better than nothing). But having coached many BLM, I can tell you most have no clue on how to use it and how to properly manage their proc for mobility.
In the case of RDM, I agree that a Triple Cast would be more efficient, and as I explained a bit above, I think the best option will be the (displacement /) slidecast / dualcast / (swiftcast), because you won't delay your melee combo and "waste" Mana on movement.

Reprise would be (yet again, like Engagement) a very niche weaponskill in the situation where you need to run around like a headless chicken for some kind of mechanic (I think about the tracking lasers on the 2nd boss of the violet tides dungeon for instance, but longer) but result in a DPS loss if used outside of those situations I guess.

Now maybe the new fights will require caster to move a lot so it could find a use, but right now I don't see it working as efficiently as a SMN Trance or a BLM Triple cast / proc management.