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  1. #11
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kreyd View Post
    It's not even Plunge. It's a dashlike charge, piercing the Sin Eater with the tip of our sword, bursting it through the nextbest wall...looks awesome, can't we have this as new gap closer? :lol:
    Nah dude that's plunge. Compare how collapsed the avatar is the frame before the scene transition to current plunge's animation.
    (0)

  2. #12
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Always in agreement with an actual aura. It's something we should have had along time ago. And the purple one from the CG trailers looks really nice.
    (1)

  3. #13
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    i will love have a proper edgy aura/flames around my character but DRK is allowed to have cool stuff like that?
    (1)

  4. #14
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by shao32 View Post
    i will love have a proper edgy aura/flames around my character but DRK is allowed to have cool stuff like that?
    Not until other tanks (even new ones if proper abilities are any indication) get them first.

    Please look forward to it!
    (2)

  5. #15
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    I know the trailers are mainly for entertainment value and foreshadowing of the msq, but not having any aura is seriously a let down. I mean the one we had wasn’t the greatest but at least it added something. It’s hard to imagine the dev team was working on the rework for DRK at all given how much of a copy and paste job it seems to be. Seems to be no synergy between the kit, Mp starved, and it seems like the majority of the effort went into the graphics for Fos/eos. Considering that, how did the forget to add some sort of aura? It’s a cool feature. Seems like it would be easy to do...

    I keep hoping that this early build was done late, and they are still adding to it and unf***ing it. At least that is the hope.
    (0)

  6. #16
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WhyAmIHere View Post
    Nah dude that's plunge. Compare how collapsed the avatar is the frame before the scene transition to current plunge's animation.
    Ahh, my bad. I meant the dash he does after the 3 part combo against the lesser Sin-Eaters. He goes into FoS stance and charges into the last Sin-Eater.

    I got you wrong. Sorry for that.^^"

    btt #awesomedrkaurawhen?
    (0)

  7. #17
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kreyd View Post
    Ahh, my bad. I meant the dash he does after the 3 part combo against the lesser Sin-Eaters. He goes into FoS stance and charges into the last Sin-Eater.

    I got you wrong. Sorry for that.^^"

    btt #awesomedrkaurawhen?
    yeeeeeaaaaaaaahhhhhhhhh, the very first scene. if those are the moves lyth is referring to then yeah I feel like those are just for the cutscene and not indicative of scrapped moves.
    (0)

  8. #18
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    https://youtu.be/RGOIF_7vuLw?t=38

    What's sad is how Hard Slash actually looks like it has some OOMPH to it in this benchmark and now we've become numb to it and continue to get slow animations that don't actually make it feel like you're swinging a really heavy sword.
    (0)

  9. #19
    Player
    Drakkaelus's Avatar
    Join Date
    Feb 2015
    Posts
    129
    Character
    Drakkaelus Grimkaiser
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by shao32 View Post
    i will love have a proper edgy aura/flames around my character but DRK is allowed to have cool stuff like that?
    Always thought it was strange that my Warrior can run around glowing and powering up like a Super Saiyan but the DRK's black flames were, apparently, just too much.
    (4)

  10. #20
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,183
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    At the same time add an option so that players can disable their character auras if they want too, and everybody will be happy. The main reason warrior is the tank i like the less is because of this yellow whirlwind that is so hypnotizing that after a while i can not even look anymore at someting else around me (plus the way it is cut straight at the bottom looks ugly on a mount). While the DRK actual one is way more bearable, i would set it off anyway if it was possible.

    You can also want to disable auras because you dont see the point of having them if they are up all the time, they dont fit your glamour, you dont want to look like a christmas tree of some weird color, you have been traumatized by some f2p p2w mmo where being all glowy with +15 stuff was at the cost of a bare minimum of 100 euros per month, etc.
    (2)

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