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  1. #1
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Gula View Post
    After being OOB in several regions, the "ground" is just a flat grassy texture that's more akin to blobs, trees are 2D and are the sky box underside.

    It's meant to fill in the blank spots not look like real life where there's something anywhere, and Yoshi P has gone on record talking about how a problem with 1.0 is that they were focusing on making every detail perfect when really- it has to be "good enough" and then move on. That random spec of land fits the good enough criteria and if you're going through the MSQ or anything on field- you will not notice. You really shouldn't notice. Only people looking for internet fights will notice.
    I was in the area OP mentioned earlier today and was playing around with different camera angles. You almost literally have to be right next to that space and move your camera to look upwards to even notice it. Or actively search for it. I kind of see what it's supposed to be, the forest continuing in the background instead of a single tree, and I think they just goofed and just didn't make it large enough to fill the skybox properly.

    Here's what it looks like when you're just passing by:


    It pretty much blends with everything else when you don't see the edges. But you literally have to be right next to it to see the edges and that area is incredibly easy to go past and not even notice.
    (5)
    Last edited by Joven; 06-21-2019 at 11:53 PM.


    Gamers don't die, we just go AFK

    #ottergate