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  1. #11
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eli85 View Post
    Doing respectable DPS for anything short of Ultimate raids really does not require significant time devotion. At all. The people who can't do respectable DPS are either afk or only using one spell or only auto attacking or something equally as troll worthy. It would be really nice to weed out these players early, which improves the game for everyone.
    I'm in no position to speak to how raiding is in this game, but in my WoW experience, rotation isn't the issue for beating the raid timer. The issue is maintaining your rotation while also dealing with boss mechanics. Also, respectable DPS isn't enough to take down WoW bosses on the Heroic/Mythic level. Everyone's execution has to be flawless. That means everyone pops their cool downs at key times, no one falls prey to an instant-kill mechanic, and everyone's latency is spot on. As for weeding out players improving the game for everyone, I completely disagree. Weeding out players is a good way to kill your game. This is why this game's sub numbers are on the rise while WoW's are still in decline. They were extremely successful at weeding out their reasonable players. Now all that's left are ultra casual collectors and hardcore raiders with no game to speak of in between those two extremes.

    To be clear, I'm not saying that hard content and challenges shouldn't exist for the hardcore. I'm just saying that they shouldn't come at the expense of widely accessible content. The title of the thread is flawed because WoW isn't really easy. The problem is that there's super-casual content and extremely hardcore content with nothing in between. The super hard content is still there for those that want it. The problem isn't that the super easy content exists. Super easy content always existed. The difference now is that there are no incentives to do the mid-level group content because you can't get anything out of it that you couldn't get faster out of the super easy solo content. While I agree that the WoW model should be emulated, I don't agree that WoW is "too easy." It just doesn't offer compelling mid-level group content. As long as this game continues to provide that, I think it'll be fine.
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    Last edited by Ronduwil; 06-29-2019 at 04:52 AM.