Quote Originally Posted by Vercinotrix View Post
I really hate seeing this. The mythic+ system is garbage, but not for challenge reasons. The bosses become a near after thought, the trash becoming more threatening the higher you go up in level. Not to mention spam AOE and AOE CC (we barely have single target CC lmao) is mandatory except in cases you have to nuke a specific (trash)mob. It carries all the same problems dungeons have now except it's literally the core mechanic. Round up as much trash as the group can handle and spam AOE burst and CC, the bosses are nearly afterthoughts.

Then again, the last I pushed a key higher than 15 was in Legion, maybe it's changed in BFA but I doubt it.

I really wish instead of a timer we just make bosses in dungeons like in EX Trials and Savage Raids. There's better ways to do challenge dungeons than just slapping on a time limit or speed running an entire instance.
You're working off outdated information. Two of the major affixes that swap every week are Tyrannical (bosses are buffed) and Fortified (trash is buffed). On Tyrannical week on high keys, yeah, the boss is far from an afterthought -- I've seen avoidable attacks one-shot players.