If you up the difficulty the community will be at each other's throats because you'll end up with more failure and more wipes. People already have meltdowns when something goes wrong. Are you prepared for more of that?IDK if this will be popular here, but just a quick glance at the front page of general discussion shows how far away from the original idea XIV has gone.
There is virtually no challenge outside of savage raids. There is little community aspect since everything is instanced, and people are far more concerned with minions and mounts that discussing battle strategies, since none is required.
I'm pretty old now I guess. I came up on EQ, played XI for 5 years and started XIV on 1.0. I played XIV now on and off. I resubbed this month with the expansion hype, but leveling my AST I found myself asking why. I mean, healing is no challenge what so ever. I'm mostly spamming my DD spells.
This is just venting, i suppose, but after seeing a lot of WoW refugee threads and videos I couldn't help but thinking XIV is heading in the same direction.
I, myself, will probably buckle and get the expansion, but I will 100% be playing Classic in Aug. and Pantheon whenever that comes out.
TLDR: The challenge is gone and with it the community.
You have to admit, it's pretty amazing that people still somehow manage to mess up anything below Extreme.
I don't have to admit that at all. There's any number of reasons someone might mess something up. I know I do, and better players than me (of which there are many) manage to do it as well. My point is, if you make the game harder you're going to have to put up with more failure, not less, as some seem to believe. If everyone clamouring for more difficulty is planning to become more patient then fine, have at it. I don't want to see anyone going on any more orange text tirades if this comes to pass or rage quitting after a wipe or two. People who want the game to be harder need to be willing to reap all that they sow, good and bad.





Yeah, agreed. Personally, I don't mind that FF XIV is a pretty casual MMO in regards to overall difficulty. Shadowbringers isn't really going to change that. I wouldn't even say the game will get easier because of it. The game isn't hard to begin with, period. After playing other MMOs much more intense and grindy than this over the years I feel like this is a good place for me to be. By MMO standards I'd probably be considered "old". Thankfully Extreme, Savage and Ultimate exist to cater to those seeking a bit more of a challenge. I dabble in Extremes mostly, though that's usually 2-3 maybe more per expansion since ARR. But that's more than enough challenge for me. I'm content to play my job well, get some fancy stuff and enjoy the ride.I don't have to admit that at all. There's any number of reasons someone might mess something up. I know I do, and better players than me (of which there are many) manage to do it as well. My point is, if you make the game harder you're going to have to put up with more failure, not less, as some seem to believe. If everyone clamouring for more difficulty is planning to become more patient then fine, have at it. I don't want to see anyone going on any more orange text tirades if this comes to pass or rage quitting after a wipe or two. People who want the game to be harder need to be willing to reap all that they sow, good and bad.
Last edited by Vahlnir; 06-23-2019 at 09:27 AM.
I am, I imagine it will push people out who are both toxic and unskilled at the same time.
You know some people are born mechanical engineers and are great at it and get paid mad money for it, and some people can't hold a job because the timer on the fryer on macdonalds is to hard to grasp, and get paid minimum wage for minimum skill.
We dont dumb down mechanical engineering so a unskilled person can do it. We dont increase the fry cooks paycheck to the mechanical engineer, that solves nothing, creates resentment and more problems.
That's life yo, not everything need to be handicapped accessible. There is a line in the sand you dont cross otherwise you end up like World of Warcraft. They crossed it.
They started putting in wheelchair mounts at the theme park, and removing regular seats for the sake of "accessibility "sometimes..the general population of people in wheelchairs cant access the same stuff as normal people.
That's the line, the game may never be accessible to everyone and that's ok, keep the game fun and interesting for the audience you have and maintain the company. That's life and the way the cookie crumbles. You can straw man my argument or scream at me, or call me names. That is just not the way life works and it cannot change in the near future no matter how much you try to push unrealistic expectations and slander the reality of life.
TLDR some people are born unskilled and they can't play the game. Also side note as person who was in a wheelchair this, is not an attack.
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