A game that caters to people who only want the hardest content will be unable to thrive, because the majority of a game's full player base are casual.
Look at Wildstar.
It was centered around very hard content.
And now it's dead.
A game that caters to people who only want the hardest content will be unable to thrive, because the majority of a game's full player base are casual.
Look at Wildstar.
It was centered around very hard content.
And now it's dead.
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