Quote Originally Posted by Valkyrie_Lenneth View Post
No, they can't go back to 1.0 because 1.0 was awful .

Signed, someone who actually was there from beta 1.0 to the final day. I leveled my first 2 classes to 50 on doblyns and coblyns. I was capped on earth and fire shards when 2.0 started. And had thousands of crystals.
1.0 was under cooked and lacked direction. 5.0, possibly, Has a different type of problem.

i'd say the fear is its going to be less engaging and less special. The problem is less about challenge, and more about boredom.

challenge is one way to allievate it, but they have other factors.

less differentiation in certain job roles.

"streamling" classes until they have less cool things/things to improve on

The same amount of skills, and less mechanics, spread out through more levels (now you need level 80 to get the same number of mechanics as 70 before)

less synergy and interaction between classes.


How good this expansion is, is going to be mostly about the story, and the content, i dont think the classes and jobs are going to be as entertaining as they used to be. Id say they need to focus on cool stuff before streamlining and tight balance in future content.

more uniquness, more fun mechanics, more synergy/interaction between players, thats something that crosses the casual/hardcore divide