I'm telling you every single game does this. Every game starts easy and progressively gets harder unless your claiming World 1 of Mario bros 3 is as easy as World 7 with only World 8 providing a challenge.In XI, every single level felt like an adventure. It was always a challenge and that made it, almost always, fun because that's what people enjoy. I get some people might not want to have to deal with such challeneges on a daily basis, but, IMO, the sense of fullfilment is dminished because of the scarcity of such challenge. Outside of modern MMOs there is no game / genre that makes / forces its players to get to the last 10% of the game to actually enjoy its challenge.
Last edited by Skyclaw726; 06-19-2019 at 05:21 AM. Reason: Forgot to add quote >_>
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