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  1. #1
    Player
    Hanayome's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    5
    Character
    Eri Amano
    World
    Leviathan
    Main Class
    Scholar Lv 80
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were. Spam Abyssal Drain/Overpower/Total Eclipse. Granted, WAR fit in some Decimate/Steel Cyclones and DRK used Quietus, but largely you spammed your AoE. They've changed that now but this is what we've had since ARR till now.

    IR acts as a cleanse/anti-knockback/draw-in. New Delirium, assuming its unchanged, allows for outputting burst without Blood costs while also recovering a decent chunk of mana. Personally I think there's more to it than just "press to do da big deeps".

    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    (3)

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were.
    Yeah, so unreasonable to dislike that 3/4 jobs in the role share the same, vapid mechanic, what are people thinking amirite.
    Also WAR/PLD AoE has always been super boring. Not as much of an issue when it's just dungeon trash though, because people who care for engaging gameplay generally don't give a crap about dungeons.

    Quote Originally Posted by Hanayome View Post
    IR acts as a cleanse/anti-knockback/draw-in. New Delirium, assuming its unchanged, allows for outputting burst without Blood costs while also recovering a decent chunk of mana. Personally I think there's more to it than just "press to do da big deeps".
    Yeah, because IR is so known for being used for it's utility, rather than on cooldown for burst dps, especially considering you can just cancel knockbacks with Onslaught.

    Quote Originally Posted by Hanayome View Post
    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    If all you do on jobs without IR-esque bursts is spam 123, then you might wanna hit up some job guides.

    Quote Originally Posted by shao32 View Post


    looks like some ppl want this for FFXIV with is sad for me.
    That's what we get for saying that transition tank mechanic in Susano was cool - they listened and made it into a role identity.
    (8)
    Last edited by Satarn; 06-18-2019 at 10:30 PM.

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were.
    Yeah, and many people asked for more expansive AoE rotations.

    Hence now in ShB we're getting AoE combo's, so we don't just spam one button over and over for AoE.

    Quote Originally Posted by Hanayome View Post
    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    Many people also dislike the simplifying of combo's down to predominantly just pressing 123 over and over with 2 Tank jobs occasionally pressing a different finisher every couple of rotations for DoT/Buff upkeep...

    More rotational variety is wanted alongside having more interesting "Burst" phases.

    So we're not just pressing 123 44444 123123123123123 for ever and all eternity during a fight.
    (6)

  4. #4
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row?
    It's not unreasonable.
    (4)