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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Satarn View Post
    That is untrue. Original 4.0-4.1 Inner Release only halved your gauge costs for 20 seconds at a 120 second cd, nothing else.
    - Build 100 beast gauge
    - pop Inner Release
    - do 4 Fell Cleave at 25 gauge each
    - pop Infuriate to gain 50 gauge
    - do two more Fell Cleave.

    Isn't it spammy enough for you ? It was even marketed in the Job Action trailer before we even knew how Requiescat and Holy Spirit would synergize.
    (1)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    It was boring on PLD, but being boring is basically PLD's identity so whatever.

    It was a really stupid change from IR/Zerk windows on WAR.

    Now DRK's new DelIRium is just crossing the gorramn line.

    Quote Originally Posted by DRKoftheAzure View Post
    in fact you could make Dark Arts into a burst window that lets you press 6 combo action buttons with 200-300 additional potency on all spells and weapon and it would actually look way better than Fell Cleave spam...
    That's just FoF. You press a button for buff and then continue with your one combo and ogcds as they come up. So exciting, wow.
    DRK didn't need a timed burst buff, mana gain on BW and poolling with mp/blood spenders as you see fit would've been fine.
    (1)
    Last edited by Satarn; 06-18-2019 at 09:55 PM.

  3. #3
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    I enjoy my IR>FC spam, it is only because I love the animation and skill sound.
    To be honest, don’t feel much of a difference when doing the 1-2-3 rotation. Most of the fight just so predictable now, especially silence and stun no longer play a vital role in most of the boss fight
    (3)

  4. #4
    Player
    Khimer's Avatar
    Join Date
    Jan 2017
    Posts
    60
    Character
    Chimer Fateful
    World
    Zodiark
    Main Class
    Gunbreaker Lv 80
    Yes PLEASE rise up against braindead spam windows. Cant believe so many warriors were okay with giving up beautiful berserk for this 1 button spam which also is 40% of their damage now(putting 40% of job's damage in goddamn 10sec window, yikes), and now because of overwhelming positive feedback they gave same treatment to drk. Obviously jobs aren't ruined, but its just sad. I'm not mad, i'm disappointed.
    (8)

  5. #5
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Khimer View Post
    Yes PLEASE rise up against braindead spam windows. Cant believe so many warriors were okay with giving up beautiful berserk for this 1 button spam which also is 40% of their damage now(putting 40% of job's damage in goddamn 10sec window, yikes), and now because of overwhelming positive feedback they gave same treatment to drk. Obviously jobs aren't ruined, but its just sad. I'm not mad, i'm disappointed.
    Yeah. I liked what IR presented at the time, but it's just bad design for all of the tanks to have it. I weep for GNB in 6.0 when they get the same treatment.
    (3)

  6. #6
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Khimer View Post
    Yes PLEASE rise up against braindead spam windows. Cant believe so many warriors were okay with giving up beautiful berserk for this 1 button spam which also is 40% of their damage now(putting 40% of job's damage in goddamn 10sec window, yikes), and now because of overwhelming positive feedback they gave same treatment to drk. Obviously jobs aren't ruined, but its just sad. I'm not mad, i'm disappointed.
    Id say it was less 'overwhelming positive feedback' and more how much other jobs moaned and whined how unfair it us that war gets to burst so hard and how op it is. Welp. Wish granted. Now you can be just as op as warrior. Enjoy your dream come true skill youve always wanted. You eanred it!
    (2)

  7. #7
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Izsha View Post
    Id say it was less 'overwhelming positive feedback' and more how much other jobs moaned and whined how unfair it us that war gets to burst so hard and how op it is. Welp. Wish granted. Now you can be just as op as warrior. Enjoy your dream come true skill youve always wanted. You eanred it!
    Of course the WAR thinks we all desperately wanted to be more like WAR.
    (6)

  8. #8
    Player
    Hanayome's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    5
    Character
    Eri Amano
    World
    Leviathan
    Main Class
    Scholar Lv 80
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were. Spam Abyssal Drain/Overpower/Total Eclipse. Granted, WAR fit in some Decimate/Steel Cyclones and DRK used Quietus, but largely you spammed your AoE. They've changed that now but this is what we've had since ARR till now.

    IR acts as a cleanse/anti-knockback/draw-in. New Delirium, assuming its unchanged, allows for outputting burst without Blood costs while also recovering a decent chunk of mana. Personally I think there's more to it than just "press to do da big deeps".

    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    (3)

  9. #9
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were.
    Yeah, so unreasonable to dislike that 3/4 jobs in the role share the same, vapid mechanic, what are people thinking amirite.
    Also WAR/PLD AoE has always been super boring. Not as much of an issue when it's just dungeon trash though, because people who care for engaging gameplay generally don't give a crap about dungeons.

    Quote Originally Posted by Hanayome View Post
    IR acts as a cleanse/anti-knockback/draw-in. New Delirium, assuming its unchanged, allows for outputting burst without Blood costs while also recovering a decent chunk of mana. Personally I think there's more to it than just "press to do da big deeps".
    Yeah, because IR is so known for being used for it's utility, rather than on cooldown for burst dps, especially considering you can just cancel knockbacks with Onslaught.

    Quote Originally Posted by Hanayome View Post
    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    If all you do on jobs without IR-esque bursts is spam 123, then you might wanna hit up some job guides.

    Quote Originally Posted by shao32 View Post


    looks like some ppl want this for FFXIV with is sad for me.
    That's what we get for saying that transition tank mechanic in Susano was cool - they listened and made it into a role identity.
    (8)
    Last edited by Satarn; 06-18-2019 at 10:30 PM.

  10. #10
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were.
    Yeah, and many people asked for more expansive AoE rotations.

    Hence now in ShB we're getting AoE combo's, so we don't just spam one button over and over for AoE.

    Quote Originally Posted by Hanayome View Post
    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    Many people also dislike the simplifying of combo's down to predominantly just pressing 123 over and over with 2 Tank jobs occasionally pressing a different finisher every couple of rotations for DoT/Buff upkeep...

    More rotational variety is wanted alongside having more interesting "Burst" phases.

    So we're not just pressing 123 44444 123123123123123 for ever and all eternity during a fight.
    (6)

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