Not all jobs have to play exactly the same. I’d rather have AST not play like a WHM with weaker heals and weak cards, personally. Or have every healer spam 1 DoT and 1 filler spell—from an AST main, let me tell you how utterly boring that is. If it weren’t for the card juggling, I’d be bored to tears with my DPS rotation. Too bad they made the mechanic I enjoyed the most about AST braindead and unimaginative. I enjoyed the multi-DoT upkeep on SCH and WHM...but that’s going away in ShB as well.
And it doesn’t seem like tanks really appreciate DRK getting Inner Delirium, because it feels unimaginative as well.
Not all jobs have to play 100% the same. You’re going on and on about the meta, but I’m not even talking about the meta. I’m talking about each job feeling different. Not just the same job with different skills.
Re 2.0 WAR: 2.0 WAR was absolute trash. They’ve been buffing it and making it the best tank ever since.