Quote Originally Posted by Izsha View Post
There a possibility with guns slight synergy with skillspeed, but the timer desynch from raid buffs id wager that will probably get the axe quickly.
Depends on how much you can reasonably take it. Like, if you get it down to 20s from 30s CD, then you still sync up with most raid buffs (60s, 120s, 180s) with only the 90s ones being slightly awkward.

Quote Originally Posted by Izsha View Post
Tanks dont hav tp issues outside of aoe anymore with all our 'free' gcds (gauge skills and holy spirit). So probably no effect on tanks.
They do if they have high enough SkS.

I know I run into issues in Eureka with my high SkS Warrior with the Speed Belt and BA chest (Both with 3% haste each). Where during long fights, it is possible to actually run out of TP, even with ungabunga phases and Memecleaves within the standard rotation. (Often accelerated due to being at about 50% TP after AoEing before starting a fight with a NM)

Which could be a potential thing depending on how Det vs SkS ends up working out in ShB since Det is really the only stat that SkS has a chance of competing with (Crit is the One True Stat because of how it triple dips to make its later expansion scaling so good. With DH being the only other stat that really competes with Crit, mostly due to its early expansion returns. Leaving Det as the "Well, it's better than nothing" stat)