Hello,
I'd like to talk about player retention, constructive criticism, and general attitude towards new players.
I was looking through the forums the other day, and I noticed a thread that asked why FF14 had such a low player retention rate. Some folks thought it was because players run out of things to. Others thought it was because the end-game was too challenging, or even not challenging enough.
As many of you may already know, the above is all incorrect. Most players will quit before reaching anywhere near the end-game. This holds true for any MMO, however it is especially bad in FF14.
A major deterrent for new players in FF14 is the MSQ. The MSQ is incredibly long, has to be done alone, and is mostly fetch quests, backtracking, and dialogue. Many veterans may have enjoyed the FF14 MSQ as it was being released, but I can guarantee that the majority of people will not enjoy the MSQ in its current state.
Now for the issue at hand. Every single post I've read by a new player offering complaints, criticisms, or suggestions about the MSQ has been met by similar responses that culminate in "the game's not for you, go play something else."
I think these responses are missing a key point. The FF14 MSQ is not a game, it's a visual novel that you complete once in order to unlock dungeons, raids, and other various activities. It's not THE game. FF14 is an MMO; a single player visual novel cannot be considered the main draw of an MMO, it's just a part of this particular MMO.
Directing new players away because they're having trouble with a part of FF14 is a real shame, because this game has so much more to offer.
Telling new players to either deal with it or quit does not help the game. There are problems with the MSQ. Working on streamlining the MSQ would greatly improve the new player experience, but currently it seems as though the devs have given up on that prospect; likely because many of their dedicated fans are already through it.
Although I would like for the MSQ to be streamlined, that's not exactly the point of this thread. I'm through the worst of it, but it would definitely help some of my friends get into the game. However, what I'm advocating here is to show a little sympathy for the guy/gal that has to slog through hundreds of hours of MSQ progression to finally be able to play with their friends.
I realize that there are many players who sincerely love this game, and shutter at the thought of someone trying to point out a flaw; but please realize that constructive criticism actually helps the game, and driving away new players doesn't. If we all want to play this game 10 years from now, bringing in as many people as possible to all enjoy and share in this experience is extremely important.
So next time you see someone struggling through the MSQ, maybe give them some words of encouragement, and try to sympathize with them, instead of chasing them off.
Thanks.