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Thread: Teleport System

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  1. #1
    Player
    Abraxai's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    221
    Character
    Avacyn Moonsilver
    World
    Omega
    Main Class
    White Mage Lv 90
    Making this game overly solo friendly is KILLING the adventure aspect, the teamplay aspect and most of all, the level of difficulty / time put into content. These NM's we have are a damned joke. MMO's aren't FOR casual players. You want casual buy a 360 and play FFXIII.
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  2. #2
    Player
    Atomsk's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    24
    Character
    Spaceberry Mcduck
    World
    Hyperion
    Main Class
    Gladiator Lv 76
    Quote Originally Posted by Abraxai View Post
    Making this game overly solo friendly is KILLING the adventure aspect, the teamplay aspect and most of all, the level of difficulty / time put into content. These NM's we have are a damned joke. MMO's aren't FOR casual players. You want casual buy a 360 and play FFXIII.
    I love the "hardcore" players of FF14. Rush to 50 for what? Oh yea, the 3 NMs. There has been absolutely no reason for a "hardcore" player to exist in this game, aside from elitism. Like you said, the NMs are a joke, and I think the player who levels to 50 solo is more hardcore than the "hardcore" players who are grouping. 100-200 SP per kill solo compared to a 4-5 person link for 900 SP per kill? That takes some damned dedication. And what solo player(aside from the 50 thaum/conjurers using the system to their advantage) is killing the NMs? Sorry, but I find it hard to believe that people being able to do some things, like level solo, are somehow managing to ruin this game when the harder content still requires a group to do.
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