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  1. #21
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Liam_Harper View Post
    Has anyone really said FF is dying though?
    If you look around enough on the internet (not just here), there are people who say FF was never alive to begin with.

    It's all fanboy talk. And no, I'm not going to single out WoW fanboys. You'd be surprised what kind of MMOs have fans who would give their kidneys in service to their game's devs.

    Yeah.
    (2)

  2. #22
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by DumdogsWorld View Post
    If you look around enough on the internet (not just here), there are people who say FF was never alive to begin with.

    It's all fanboy talk. And no, I'm not going to single out WoW fanboys. You'd be surprised what kind of MMOs have fans who would give their kidneys in service to their game's devs.

    Yeah.
    The funny thing is when I wanted to take a little break from this game I tried out Arche Age because I heard it has a good crafting system(it doesn't, dont do it!!!) and I kept getting told FFXIV is dead by the players in it when I mentioned this was my main game. That game has maybe 10,000 players.
    (4)

  3. #23
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,072
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    Oh yes. Now I wanna see the people that tried to say "I would rather have login que's and Raubahn extremes in shadowbringers instead of splitting datacentre's.".
    I am actually more relieved that they split the servers, but at the same time I still fear those que's. I hope it was enough to keep the servers stable!!
    (1)

  4. #24
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I think it's fairly clear the game is in a decent spot
    Its getting a large influx of players, but the actual test is going to see if the 'active at level cap' number rises as a result, or if its "active" the same way WoW's numbers always got reported (bots made up a HUGE chunk of their active and total account count, causing server crowding without contributing anything).

    Its spent the last 6 months not rising.


    Oh yes. Now I wanna see the people that tried to say "I would rather have login que's and Raubahn extremes in shadowbringers instead of splitting datacentre's.".
    I am actually more relieved that they split the servers, but at the same time I still fear those que's. I hope it was enough to keep the servers stable!!
    Would still prefer that, given they stated they didnt actually make improvements to how the server infrastructure is handled in regards to how problems like that are addressed, meaning you're no less likely to have those problems with clusters the way they are instead of the way they were.
    (0)
    Last edited by Barraind; 06-14-2019 at 10:02 AM.

  5. #25
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Barraind View Post
    Its getting a large influx of players, but the actual test is going to see if the 'active at level cap' number rises as a result, or if its "active" the same way WoW's numbers always got reported (bots made up a HUGE chunk of their active and total account count, causing server crowding without contributing anything).

    Its spent the last 6 months not rising.




    Would still prefer that, given they stated they didnt actually make improvements to how the server infrastructure is handled in regards to how problems like that are addressed, meaning you're no less likely to have those problems with clusters the way they are instead of the way they were.
    You sound like someone who doesn't do duties lately. The amount of new people/people working through the story make it obvious these numbers are mainly real players.
    (8)

  6. #26
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    To see how much of a "dying" game FF XIV is, they should show us the user numbers from mid July.

    I'm sure it's been on somewhat of a decline lately due to the wait for the expansion, but it's gonna shoot up real high in the next 2 weeks with the release of Shadowbringers.
    (0)

  7. #27
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Pfft and balmung has the worst market jk jk
    (1)

  8. #28
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    heard this a lot in FFXI but never FFXIV only in 1.0, though in 1.0 I kinda agreed to the dying because of the massive bugs
    (0)

  9. #29
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    This makes me feel a bit uneasy about the queues once shadowbringers come..I sincerely hope I don't have to deal with yet another four hour queue just to get into the game. Don't even get me started on the topic of all the afk crafters.
    (2)

  10. #30
    Player
    FelixDaCat's Avatar
    Join Date
    Jun 2017
    Location
    Hereford U.K
    Posts
    97
    Character
    Felix Dacat
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Earlier this year, I (and many others) cancelled our WoW subscription after I found out they (Activision-Blizzard) laid off around 700 of their staff, after posting their highest ever recorded turnover/profit. The reason for the layoffs, to increase profit even more, at a time when they have no new games/IP's coming out (WoW Classic not really counting), when they just lost Destiny 2 and they were already having bad press for the quality of the content coming out. Then a month or so after that, reports were doing the rounds about how poorly their staff were treated and paid, compared to the norm in Silicon Valley.

    So around this period, I started to notice a few different MMO/WoW channels on YouTube and Twitch were making content for alternative subscription based MMORPG's and FF14 was always being mentioned as a viable option for ex WoW players to go to. Then you see how much effort SE/Yoshi P put into keeping the players updated and informed about what is going on with the future of the game, it's no hard to see why numbers are improving a great deal this year.
    (7)

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