Okay, not sure where to post this so I'll post this here.
When's enough, enough, as far as leveling?
Let's say in 6.0 instead of having an increase in Physical Level, they keep the cap at 80, and just have our search be for that "Loot." Meaning, have a hybrid Vertical / Horizontal Progression.
Refine jobs, Add more New jobs, add new abilities / Spells / but don't increase Level cap.
*Using this as an example, I don't want FFXIV to BE FFXI. In FFXI there were what? 4 Expansions without a Level increase. But they kept it interesting by not only story (Which FFXIV does so well *LOVE the story, its why I play it) but adding new and fun endgame activities and sprinkling new NMs, Loot, battle arenas, etc.
So, my question is, would you want a continued in increased leveling through expansions?
Or maybe have an expansion where the DEVs focus on New Jobs / Job Balance / Refinement / Adding unique content that's in that level range with more unique loot?
Thanks ahead of time for the replies.