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  1. #71
    Player
    galbsadi's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    291
    Character
    Galbsadi Nailo
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    Overall, I think crafting is fine.

    HOWEVER, OP does have a bit of a point when it comes to expansion changes, particularly for newer players.

    I think we forget that most of us went through the 2*/3*/4* progression before a new expansion came out, and it can be difficult for a newer player to go from lv49 crafting/gathering to basically the equivalent of 50 3* to get to lv51+, or to go from lv59 crafting/gathering to basically the equivalent of lv60 3* to get to lv61+. A way to streamline that, particularly at the end of older expansions...wouldn't be a bad idea. (One way this could be done quite easily might be to make the current lv51/lv61 crafting/gathering gear lv50/60 instead, for example.)

    As for getting rid of the rotations and skills and minigame, however, OP is way off base and can go play WoW if that's what he wants.
    (2)

  2. #72
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Endeleon View Post
    Crafting and gathering is super easy tho.....
    Yes just grindy but to me time sink actions get old to quickly.
    (1)

  3. #73
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by DumdogsWorld View Post
    I actually like the fact that crafting is gated behind a time-consuming and sometimes-frustrating leveling and gearing process. It means that not just anybody can be a max leveled omnicrafter. It's not difficult to become one, but every person who fits in the category has something in common - they're willing to grind.
    OCD helps in this regard just now learning how much I like goldsmithing.
    (0)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  4. #74
    Player
    Stirix's Avatar
    Join Date
    Jun 2017
    Posts
    43
    Character
    Rusah Eldriss
    World
    Louisoix
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Vitallian View Post
    Yep totally didn't out in effort getting to 51. Kthxbye. It's shit and you know it's shit, you just don't want to admit as some sort of "I did this and you didnt" complex.
    Quote Originally Posted by Vitallian View Post
    Annnd here comes the elitist trash to tell me all about how I am wrong. Bravo.
    Before i post my opinions, on which i have both positive and negative on the crafting system and in regards to gathering items to craft, a couple of things to address here. Cursing on the forums, kicking off and name calling in regards to people that do not agree with you is a guaranteed way to ensure that no square enix staff will act on your thread. If you want it to be taken seriously then you need to calmly and clearly outline what you think the problem is and how you think it could be addressed in a sensible way.

    On the negative side two things.
    1. On timed nodes you can be waiting an hour then have a small window to gather what you need, after hitting a node you have to sit there waiting for another to spawn. If you are mass crafting for leveling then you cannot get enough and have to wait an hour again for the node timer to pop. Tbh i have no ideas to fix this since if it was removed something would need to go in it's place and i have no ideas.

    2. Random node items are a pain because you click a node hoping, and if it does not have it you still have to gather from it to remove it for new spawns that might contain what you want, makes gathering random node stuff very tedious. I would suggest removing the random node element and replacing it with a system where these type only show up if you have a high enough gathering rating.


    On the positive side again two things.
    1. Quick synthesis is great if you are mass crafting something you can set it going and then just have a coffee or watch some netflix or something and it does it all for you. Yeah if you are below recommended stats you get some fails, but so long as you have the required you can mass craft nq and get some hq in the process.

    2. The manual crafting system is much more involved, you are actually making choices on what to use to craft manually for hq items. Gives the feeling that you are actually crafting something. I did some research on the net combined it with my own trial and error then just put the abils i was going to use on my hotbar. On a max level char i can hq anything i want n i only have the 350 gear, don't even have the best stuff.

    I have 14 abils on my hotbar 11 that i use regular for hq crafting, two occasional and the collectable synthesis. You don't need to cover your hotbars in the large amount available, just choose the ones that work for you to get the nq or hq for stuff you craft and leave the rest.
    (7)
    Last edited by Stirix; 06-13-2019 at 03:33 AM. Reason: formatting and spelling errors

  5. #75
    Player
    Join Date
    May 2019
    Posts
    479
    They are merging all cross class skills in ShB and increasing quality points per HQ item. You really don’t need any more hand outs. Really.
    (2)

  6. #76
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by CookiesNCreams View Post
    They are merging all cross class skills in ShB and increasing quality points per HQ item. You really don’t need any more hand outs. Really.
    Where was that said? Source please...

    If true then that s awesome IMHO
    (1)

  7. #77
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vitallian View Post
    Yep totally didn't out in effort getting to 51. Kthxbye. It's shit and you know it's shit, you just don't want to admit as some sort of "I did this and you didnt" complex.
    With minimal effort on my part, I got to 50 on Carpenter. All I did was daily turn ins to the GC, and abused a few levemates at around lvl 30. That was it. For post 50, Imma go do the moogle beast tribes and turn ins, again, for minimal effort. When I get ot 60, it's Namazu and turn ins.

    Little effort, but it takes longer. You want to speed it up, you gotta grind it. Thats the name of the game. You dont like it? Well, dont do it. I dont think the system is crap. Annoying maybe at times, but its not crap.
    (1)

  8. #78
    Player
    Maneesha's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    148
    Character
    Maneesha Rayne
    World
    Shiva
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Vitallian View Post
    snip.
    You sound a bit burned out, did you rush the leveling of crafters/gatherers?

    Why are you going the "omni-crafter" route if its no "fun" or "a hassle" for you? No one is forcing you to do this this way, you can always focus on 1 crafter and ignore the other. The way SE designed the crafting system (needing crafted mats from almost every crafting job) is so that there is a healthy economy, you can always craft your mats and sell them and buy mats from other jobs to complete your "weapon/armor or w/e". If you go the "omni-crafter" route to be "independent" from others and able to craft everything u want, then you have to put the extra effort and time to level all of those, for this comfort.

    Are you doing leeve quests? Are you doing Grand Company delivery's? Challenge Log?Also with lvl 54 or 56 you will be introduced to the collectables system and rowena's house of splendors, where you can exchange collectables for exp and scripts.With 54 you gain access to the Moogles beast tribe quests.

    Also don't forget to send your retainers to gather mats for you.
    If you want to rush the leveling of crafters/gatherers, then play only this aspect of the game, like if you were to play a "battle job", but be carefull to not burnout while you doing so. But if you take the more "relaxed" route and simply do daily's,challenge log and some leeves (we all know its limited and we need to wait on them), then you will get every one of them on max with minimum effort and no stress,but at a much lower pace.

    Why is crafting not fun or rewarding and what will make it more fun/rewarding?
    Personally i like the crafting/gathering system.

    Quote Originally Posted by Seraphor View Post
    When can I fit in the tomestone grind, relic weapon and mount farms?
    Priority's...
    If gathering/crafting has any priority, you'll find the time for it, if not, then you wont.
    (4)
    Last edited by Maneesha; 06-13-2019 at 04:04 AM.

  9. #79
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    No it's a "there's nothing terribly wrong with this system and asking to scrap it entirely for a dumbed down version is not what people want" mentality.
    (6)
    Last edited by SilverObi; 06-13-2019 at 04:45 AM.

  10. #80
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    You don't need to level all the Crafters. Mine are anywhere from 5 to 70 and I did it just fine. We don't need to dumb down another part of this game just because a few people don't like it. Not everyone needs to be able to do everything easily.
    (1)

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