That would be cool! I'd just like to see more ideas that aren't so 2005. Where the DPS rotation is spam spells and dots. Gaming has come a long way since dps spells and dots, and I think there's a lot of room for innovation in healer design beyond "maybe throw some spells and dots in there when you have time."

I just greatly dislike how black and white the discussion always is with healers. Other games find lots of ways to make healers much more dynamic than pretending to be a dps mage on down time.