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  1. #1
    Player
    Vhalkin's Avatar
    Join Date
    Mar 2019
    Posts
    5
    Character
    Vheras Mal'den
    World
    Goblin
    Main Class
    Ninja Lv 44

    Fastest dungeon to grind?

    Out of the 5 that currently give you a irregular tombstone of philosophy for completion (Tam-Tara, Copperbell, Maws of Toto, Temple of Qarn, or Stone Vigil) which one can be completed the fastest?
    (0)

  2. #2
    Player
    Seraph522's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    211
    Character
    Estelle Joyeaux
    World
    Adamantoise
    Main Class
    Red Mage Lv 90
    I think Syrcus Tower is the best time-to-tomestones ratio content to run, but if you prefer dungeons, probably Tam-Tara, since it just requires burning bosses and mobs down for the most part. Copperbell has the weird gated fights, Toto-Rak is infamously long to run thanks to the sticky flooring, and Qarn and Vigil can be tricky to run if you aren't careful. This is presuming you're running via Duty Finder and not with a pre-formed group, in which case it would be whatever you prefer.
    (1)

  3. #3
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,921
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Theres a guide floating around for making a 4 Blue Mage group and strategically taking turns blowing yourselves up(and using other skills) to finish Tam-Tara in less then 7 minutes. Syrcus takes about 15(and gets you two tomes instead of one), with LotA being a bit longer. WoD is fun, but the mechanics make it too slow for the payout. The other 4 1-tome dungeons are kinda a mess for the reasons Seraph mentioned, and i wouldnt touch either 3-tome run with an 11-foot pole.
    (2)

  4. #4
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Frizze View Post
    Theres a guide floating around for making a 4 Blue Mage group and strategically taking turns blowing yourselves up(and using other skills) to finish Tam-Tara in less then 7 minutes.
    Personally, I found it difficult to find four competent BLUs, so I will mention that I managed 6~7 minute runs with just a single BLU. Tank/Healer/BLU/filler. If your filler is a 2nd BLU, you can probably finish just as fast as the 4x BLU group.

    Spells Used: Toad Oil, Moon Flute, Bristle, Self-Destruct, Missile, Ram's Voice, Dragon's Voice, 1000 Needles, any primal spells you have are a nice bonus
    Why Missile instead of Tail Screw? Success rate. Missile is very reliable. Tail Screw is very unreliable. I started off using Tail Screw, but when I frequently missed 5x in a row, it became clear that succeeding at Missile 3x was faster, on average.

    Tank kites all the crap into the 1st "boss" room. BLU uses Toad Oil, Moon Flute, and Bristle during the pull. Once everything is close enough, Swiftcast + Self-Destruct. If you did it right, you've killed everything and spawned the demon. Healer raises BLU. BLU uses Missle 3x and then a little extra damage and it's dead. Rinse and repeat for the 2nd "boss" room.

    The last pull is trickier because it's long. Tank grabs everything up to the barrier (we never went all the way to the 3rd rosary). BLU blows up as much as they can (due to the long pull, there may be some stragglers). Also, if the BLU was raised twice, they are currently double-weak, and even with Oil+Flute+Bristle, there will still be a few things with a sliver of health. Raise the BLU, clear the weak targets, drag any mobs that the BLU may have missed into the 3rd rosary room. For most runs, Moon Flute + Ram's Voice was enough to clear this room out just before Moon Flute wore off. Your mileage may vary. Once you open the 3rd barrier, just DPS the garbage down with Ram's Voice. Missile 3x the demon, then spank it a few times to kill it.

    The boss and the imps are immune to Missile, so don't bother trying. Open with Swiftcast + 1000 needles and one random DPS spell and you should trigger the first imp wave. Kill the imp and cast another 1000 needles. Once the next imp wave starts, I run to the middle, cast Dragon's Voice (to hit all the garbage around the edges) and then Ram's Voice next to the imp. Once everything's dead, another 1000 needles. Once the last imp wave starts, do another Dragon's Voice in the middle, then run to one of the Imps and Ram's Voice everything. Hopefully the rest of your crew has killed the other imp, but if not, finish that off. Swiftcast should almost be back up, so hardcast another 1000 needles, and follow it up with a swiftcast 1000 needs and the boss is dead.

    Most runs were between 6:00~6:15 once we got it down to a routine.
    (0)
    Last edited by Raldo; 06-12-2019 at 03:17 AM.

  5. #5
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Vhalkin View Post
    Out of the 5 that currently give you a irregular tombstone of philosophy for completion (Tam-Tara, Copperbell, Maws of Toto, Temple of Qarn, or Stone Vigil) which one can be completed the fastest?
    Copperbell everything tethers
    (0)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."